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Making it easier to work with shaders
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Author
2024-01-30
Correctly apply glsl local size layout to entry points during lowering (#3528)
Ellie Hermaszewska
2024-01-26
Fix LSP compatibility issues with Visual Studio. (#3520)
Yong He
2024-01-25
Fixes for `module` and `include`. (#3519)
Yong He
2024-01-25
Fix spirv legalization generating duplicate array types. (#3517)
Yong He
2024-01-24
Update documentation. (#3492)
Yong He
2024-01-24
[SPIRV] Support `globallycoherent` and `[vk::index()]`. (#3488)
Yong He
2024-01-24
IRSPIRVAsmOperandInst instructions may not have IRBlock as the immediate pare...
Pankaj Mistry
2024-01-24
Correctly refer to ComPtr type in documentation (#3485)
chloekek
2024-01-24
Document that D3D11 fragment stage is optional (#3480)
chloekek
2024-01-24
Generate lookup tables from cmake (#3461)
Ellie Hermaszewska
2024-01-23
[LSP] Handle "NotificationReceived" call. (#3481)
Yong He
2024-01-23
SPIRV Legalization fixes. (#3479)
Yong He
2024-01-23
Adding CONTRIBUTION.md (#3472)
Jay Kwak
2024-01-23
Fix incorrect behavior of operator% (#3470)
Jay Kwak
2024-01-23
Add support for rayQueryGetIntersectionTriangleVertexPositionsEXT (#3463)
kaizhangNV
2024-01-22
[LSP] Fetch configs directly from didConfigurationChanged message. (#3478)
Yong He
2024-01-22
Bug fixes for the direct spirv backend. (#3474)
Yong He
2024-01-22
Fix language server for VS. (#3473)
Yong He
2024-01-19
Add `-fspv-reflect` support. (#3464)
Yong He
2024-01-18
Docs for local vs global uniform parameters (#3459)
Nathan V. Morrical
2024-01-18
Capability def parsing & codegen + disjoint sets (#3451)
Yong He
2024-01-17
updated docs to more clearly define differences in sizeof(bool) depending on ...
Nathan V. Morrical
2024-01-17
Add test to closesthit and anyhit shaders (#3457)
kaizhangNV
2024-01-17
Update slang-glslang library (#3449)
kaizhangNV
2024-01-16
Update spirv-tools (#3445)
kaizhangNV
2024-01-11
Support for gl_HitTriangleVertexPositionsEXT (#3405) (#3442)
kaizhangNV
2024-01-11
Add libgfx to macos release (#3444)
skallweitNV
2024-01-09
Fix funcs w/ buffer load being treated as readnone. (#3441)
Yong He
2024-01-09
Add compiler settings to shader cache key (#3439)
skallweitNV
2024-01-08
Update a1-02-slangpy.md
Yong He
2024-01-05
Add test for glsl groupshared init (#3433)
Ellie Hermaszewska
2024-01-04
Add abseil_cpp to spirv-tools-generated instructions.
jsmall-nvidia
2024-01-04
Add some files to gitignore (#3434)
Ellie Hermaszewska
2024-01-03
Fix issue with entry point result not being available via `spGetEntryPointCod...
jsmall-nvidia
2024-01-02
Update the GetDimension hlsl builtin for spirv path. In case of sampler, a co...
Pankaj Mistry
2023-12-30
Fix the intrinsic expansion of ObjectToWorld3x4 in spirv_asm. Data type (#3428)
Pankaj Mistry
2023-12-19
Lower sv_vertexid to decoration VertexIndex as defined in GL_KHR_vulkan_glsl ...
Pankaj Mistry
2023-12-18
macos/vulkan support (#3418)
skallweitNV
2023-12-16
Fix nonuniform decoration on direct-to-spirv backend path. (#3338) (#3417)
Pankaj Mistry
2023-12-15
Add doc for special scoping syntax. (#3416)
Yong He
2023-12-15
Add ConstBufferPointer::subscript. (#3415)
Yong He
2023-12-15
Add language server support for vfx files. (#3414)
Yong He
2023-12-15
GLSL SSBO Support (#3400)
Ellie Hermaszewska
2023-12-14
Looks like `#3327` left in some debugging code. (#3411)
jsmall-nvidia
2023-12-13
Polish language server and documentation. (#3410)
Yong He
2023-12-13
Fix GLSL static initialization bug. (#3409)
Yong He
2023-12-13
Add spirv intrinsics for `ConstBufferPointer`. (#3407)
Yong He
2023-12-12
Define `Texture::Sample` for float element types only. (#3403)
Yong He
2023-12-12
Add check for invalid use of modifiers. (#3402)
Yong He
2023-12-11
Diagnose for invalid decl nesting + namespace lookup fixes. (#3397)
Yong He
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