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2022-10-03IMutableFileSystem::saveFileBlob (#2427)jsmall-nvidia
* #include an absolute path didn't work - because paths were taken to always be relative. * Remove ref count for Entry in RiffFileSystem. Free up backing Entry types (to work around Dictionary not doing this). * Some small improvements to RiffFileSystem. * Add testing for file systems. * Split out MemoryFileSystem. * Add some documentation around different FileSystems. * Small tiry up - removing unused headers, fixing some comments. Use StringBlob::moveCreate where appropriate. * Small improvement to MemoryFileSystem. Improve documentation comments a little. * Added PathKind * * Make MemoryFileSystem not have implicit directories * Make RelativeFileSystem only allow access to files in file system (kind of like chroot) * Added Path::simplifyAbsolute * Special handling for root of MemoryFileSystem * Improvements around paths for different impls * More improvements around RelativeFileSystem. Special case root handling. * Test archive serialization. Move testinf from compression. Remove the implicit directory test -> doesn't work on all file systems. * Small optimization that removes need for check for a parent unless an item is being *created*. * Add implicit path testing. * Add support for saveFileBlob Add testing for saveFileBlob * Removed TemporaryFileSet Added PlatformUtil::outputDebugMessage * Some small improvements around RelativeFileSystem. * Split out ImplicitDirectoryCollector so can use without requiring compression systems. * Split out StringSliceIndexMap into own files.
2022-09-29Don't run aarch64 builds on PR. (#2426)Yong He
Co-authored-by: Yong He <yhe@nvidia.com>
2022-09-29GFX: support D3D12EnableExperimentalFeatures. (#2424)Yong He
* GFX: support D3D12EnableExperimentalFeatures. * Fix. Co-authored-by: Yong He <yhe@nvidia.com>
2022-09-29Split out MemoryFileSystem (#2422)jsmall-nvidia
* #include an absolute path didn't work - because paths were taken to always be relative. * Remove ref count for Entry in RiffFileSystem. Free up backing Entry types (to work around Dictionary not doing this). * Some small improvements to RiffFileSystem. * Add testing for file systems. * Split out MemoryFileSystem. * Add some documentation around different FileSystems. * Small tiry up - removing unused headers, fixing some comments. Use StringBlob::moveCreate where appropriate. * Small improvement to MemoryFileSystem. Improve documentation comments a little.
2022-09-29Add "wave-ops" feature to D3D12 device (#2423)skallweitNV
2022-09-29RIFF filesystem improvements (#2418)jsmall-nvidia
* #include an absolute path didn't work - because paths were taken to always be relative. * Remove ref count for Entry in RiffFileSystem. Free up backing Entry types (to work around Dictionary not doing this). * Some small improvements to RiffFileSystem. * Add testing for file systems.
2022-09-28Fix release CI script. (#2421)Yong He
* Fix release CI script. * Fix vs Co-authored-by: Yong He <yhe@nvidia.com>
2022-09-28Fix build script for macos aarch64. (#2420)Yong He
* Fix build script for macos aarch64. * fix1 * Fix2. * update vs files Co-authored-by: Yong He <yhe@nvidia.com>
2022-09-28Fix release CI script. (#2419)Yong He
* Fix release CI script. * Fix. * Fix. Co-authored-by: Yong He <yhe@nvidia.com>
2022-09-28Make github CI build aarch64 binaries on release. (#2417)Yong He
2022-09-28Fix gfx debug layer crashes. (#2416)Yong He
Co-authored-by: Yong He <yhe@nvidia.com>
2022-09-28Improvements around diagnostic controls (#2414)jsmall-nvidia
* #include an absolute path didn't work - because paths were taken to always be relative. * Test for disabling warnings. * Output diagnostic if argument parsing fails in render test. * More improvements around disabling diagnostics. * Add support for re enabling a warning. * Add warning controls to help text. * Tidy up around NameConventionUtil. * Make NameConvention an enum. * Handle leading underscores. * Update comment, and remove intial handling of _ prefix.
2022-09-26Support clang-format `file` and `--fallback-style` in slangd. (#2412)Yong He
Co-authored-by: Yong He <yhe@nvidia.com>
2022-09-26Use d3d12/vk debug layer when gfx debug layer is enabled. (#2411)Yong He
* Use d3d12/vk debug layer when gfx debug layer is enabled. * Fix. Co-authored-by: Yong He <yhe@nvidia.com>
2022-09-24Update slang-llvm (#2409)jsmall-nvidia
* #include an absolute path didn't work - because paths were taken to always be relative. * Update to llvm to version without tinfo requirement. * Kick because package download failed.
2022-09-22GFX: improve d3d12 performance. (#2408)Yong He
2022-09-20Fix regression in check-overload. (#2407)Yong He
* Fix regression in check-overload. * Make sure language server supports partiallyAppliedGenericExpr. Co-authored-by: Yong He <yhe@nvidia.com>
2022-09-20Use `printf` in tests. (#2406)Yong He
Co-authored-by: Yong He <yhe@nvidia.com>
2022-09-20Support raw string literals. (#2405)Yong He
* Support raw string literals. * Use raw string literal in tests. Co-authored-by: Yong He <yhe@nvidia.com>
2022-09-20Support partial inference of generic arguments (#2404)Theresa Foley
A commonly requested feature is to be able to supply only some of the arguments to a generic explicitly, while allowing the rest to be inferred. A common example is a function that performs some kind of conversion: To convert<To, From>( From fromValue ) { .... } A user would like to be able to call this operation like: int i = convert<int>( 1.0f ); but the current Slang type checker requires all or none of the generic arguments be supplied. Supplying all of the arguments is tedious: int i = convert<int, float>( 1.0f ); In this case, the `float` type argument is redundant and could be inferred from context. However, if the user tries to omit the generic argument list: int i = convert( 1.0f ); The current type-checker cannot infer the `int` type argument (even if one might claim it *should* infer based on the desired result type). This change adds support for the `convert<int>(...)` case, by allowing a generic to be applied to a prefix of its explicit arguments, and then inferring the remaining arguments from contextual information when that "partially applied" generic is applied to value-level arguments. Most of the changes are just plumbing: adding the notion of a partially applied generic and then supporting them during overload resolution. A single test case is included that covers the `convert`-style use case. It is likely that more testing is needed to cover failure modes of this feature.
2022-09-19Fix d3d12 implementation of `uploadBufferData`. (#2402)Yong He
* Fix d3d12 implementation of `uploadBufferData`. * Add ICommandBufferD3D12::ensureInternalDescriptorHeapsBound(). Co-authored-by: Yong He <yhe@nvidia.com>
2022-09-15Add support for GL_EXT_debug_printf extension to slang (#2399)Qubaef
2022-09-15Run simple compute kernel in gfx-smoke test. (#2400)Yong He
2022-09-15Language feature: pointer sized int types. (#2401)Yong He
* Language feature: pointer sized int types. * Fix. * small change to test. * Fix stdlib. * Fix. * Fix. * Add typedef for `size_t` in stdlib. * Fix test. * Add `intptr_t::size` constant. Co-authored-by: Yong He <yhe@nvidia.com>
2022-09-13Allow interface requirements to reference to the interface type itself. (#2398)Yong He
* Allow interface requirements to reference to the interface type itself. * add comment explaining the change. Co-authored-by: Yong He <yhe@nvidia.com>
2022-09-13Deduplicate AST type nodes and cache lookup operations. (#2397)Yong He
* wip: dedup AST type nodes and cache lookup. * Fix. * Remove profiling. * Fixes. Co-authored-by: Yong He <yhe@nvidia.com>
2022-09-06 Specialize and SSA in a loop + better diagnostics on dynamic dispatch ↵Yong He
failure (#2396) * Report diagnostic when dynamic dispatch failed instead of crashing. * Specialize and SSA in a loop. Explicit specialization only interface. Co-authored-by: Yong He <yhe@nvidia.com>
2022-09-05Fix resource inout param specialization. (#2394)Yong He
Co-authored-by: Yong He <yhe@nvidia.com>
2022-09-05Fix matrix packing/unpacking logic. (#2393)Yong He
Include indirectly referenced witness table in dynamic dispatch. Co-authored-by: Yong He <yhe@nvidia.com>
2022-09-05Multi parameter `__subscript` (#2392)Yong He
* Multi parameter `__subscript` * Fix. * Fix bugs. * Fix. Co-authored-by: Yong He <yhe@nvidia.com>
2022-09-01Upgrade slang-llvm (#2390)jsmall-nvidia
* #include an absolute path didn't work - because paths were taken to always be relative. * Use IDownstreamCompiler inteface directly with updated slang-llvm. * Small tidy around includes in slang-llvm-compiler.cpp
2022-09-01Make ISlangFileSystem derive from ICastable (#2386)jsmall-nvidia
* #include an absolute path didn't work - because paths were taken to always be relative. * Make ISlangFileSystem derive from ICastable. * Make ArchiveFileSystem into an interface Make file systems atomically reference counted. * Small fix. * Some small fixes to work around issues of ICastable on ISlangFileSystem * Use ISlangFileSystem derived type instead of IArchiveFileSystem. Can always get other interface with castAs. * Some small fixes around change of interface returned from archive type functions. * Remove CacheFileSystem member from linkage. Can access easily from m_fileSystemExt if necessary with as cast. * Fix RiffFileSystem casting issue. * Add a check around CacheFileSystem.
2022-09-01Use Artifact in slang-test (#2385)jsmall-nvidia
* #include an absolute path didn't work - because paths were taken to always be relative. * Make DownstreamCompileOptions use POD types. * CharSliceAllocator -> SliceAllocator Added SliceConverter CharSliceCaster -> SliceCaster * First attempt at zero terminating around blobs. * Fix clang warning. * Add SlangTerminatedChars Make Blob implementations support it. Make most blobs 'terminated'. * Fix bug setting up sourceFiles for CommandLineDownstreamCompiler. * Traffic in TerminatedCharSlice for sourceFiles. Use ArtifactDesc to generate temporary file names for source. * Fix typo in testing for shared library/C++. * Working with source being passed as artifacts to DownstreamCompiler. * Use artifacts in SourceManager/SourceFile. * Support infering extension from the original file extension. * * Infer extension if can't determine from the artifact type * Split IOSFile/IExtFile representations * Move responsibility for creating OS file to the handler. * Disable the check memory path. * Remove artifact from SourceFile. Lazily generate SourceFile from artifacts as needed. * Fix some small bugs. * Remove maybeAddArtifact. * Load artifacts if repro capture is enabled. * Remove adding by string, because doing so means source will be allocated twice or there is a potential race around ref counting to the contained String. * Add built in source as a blob. * Fix warning. * Make StringBlob own the contents if moved. Fix some compilation issues. * Share StringBlob uniqueness code. * Do move unique on Ctor. * Use artifact in slang-test.
2022-09-01Remove artifact from SourceFile (#2384)jsmall-nvidia
* #include an absolute path didn't work - because paths were taken to always be relative. * Make DownstreamCompileOptions use POD types. * CharSliceAllocator -> SliceAllocator Added SliceConverter CharSliceCaster -> SliceCaster * First attempt at zero terminating around blobs. * Fix clang warning. * Add SlangTerminatedChars Make Blob implementations support it. Make most blobs 'terminated'. * Fix bug setting up sourceFiles for CommandLineDownstreamCompiler. * Traffic in TerminatedCharSlice for sourceFiles. Use ArtifactDesc to generate temporary file names for source. * Fix typo in testing for shared library/C++. * Working with source being passed as artifacts to DownstreamCompiler. * Use artifacts in SourceManager/SourceFile. * Support infering extension from the original file extension. * * Infer extension if can't determine from the artifact type * Split IOSFile/IExtFile representations * Move responsibility for creating OS file to the handler. * Disable the check memory path. * Remove artifact from SourceFile. Lazily generate SourceFile from artifacts as needed. * Fix some small bugs. * Remove maybeAddArtifact. * Load artifacts if repro capture is enabled. * Remove adding by string, because doing so means source will be allocated twice or there is a potential race around ref counting to the contained String. * Add built in source as a blob. * Fix warning. * Make StringBlob own the contents if moved. Fix some compilation issues. * Share StringBlob uniqueness code. * Do move unique on Ctor. * Change MoveUnique to not have any values. * MoveUnique can more sensibly be a struct. Co-authored-by: Yong He <yonghe@outlook.com>
2022-09-01Small fix to enable generic typealias. (#2391)Yong He
* Small fix to enable generic typealias. * Fix. Co-authored-by: Yong He <yhe@nvidia.com>
2022-09-01Public interface for arithmetic types in stdlib. (#2389)Yong He
2022-09-01Deduplicate consts and IRSpecialize in IR, propagate type info for `IntVal`. ↵Yong He
(#2388)
2022-09-01Make FileSystem files and OS files distinct (#2383)jsmall-nvidia
* #include an absolute path didn't work - because paths were taken to always be relative. * Make DownstreamCompileOptions use POD types. * CharSliceAllocator -> SliceAllocator Added SliceConverter CharSliceCaster -> SliceCaster * First attempt at zero terminating around blobs. * Fix clang warning. * Add SlangTerminatedChars Make Blob implementations support it. Make most blobs 'terminated'. * Fix bug setting up sourceFiles for CommandLineDownstreamCompiler. * Traffic in TerminatedCharSlice for sourceFiles. Use ArtifactDesc to generate temporary file names for source. * Fix typo in testing for shared library/C++. * Working with source being passed as artifacts to DownstreamCompiler. * Use artifacts in SourceManager/SourceFile. * Support infering extension from the original file extension. * * Infer extension if can't determine from the artifact type * Split IOSFile/IExtFile representations * Move responsibility for creating OS file to the handler. * Disable the check memory path.
2022-09-01Passing source to Downstream compilation as artifacts (#2382)jsmall-nvidia
* #include an absolute path didn't work - because paths were taken to always be relative. * Make DownstreamCompileOptions use POD types. * CharSliceAllocator -> SliceAllocator Added SliceConverter CharSliceCaster -> SliceCaster * First attempt at zero terminating around blobs. * Fix clang warning. * Add SlangTerminatedChars Make Blob implementations support it. Make most blobs 'terminated'. * Fix bug setting up sourceFiles for CommandLineDownstreamCompiler. * Traffic in TerminatedCharSlice for sourceFiles. Use ArtifactDesc to generate temporary file names for source. * Fix typo in testing for shared library/C++. * Working with source being passed as artifacts to DownstreamCompiler. * Use artifacts in SourceManager/SourceFile. * Support infering extension from the original file extension.
2022-08-26DownstreamCompileOptions using POD types (#2381)jsmall-nvidia
* #include an absolute path didn't work - because paths were taken to always be relative. * Make DownstreamCompileOptions use POD types. * CharSliceAllocator -> SliceAllocator Added SliceConverter CharSliceCaster -> SliceCaster * First attempt at zero terminating around blobs. * Fix clang warning. * Add SlangTerminatedChars Make Blob implementations support it. Make most blobs 'terminated'. * Fix bug setting up sourceFiles for CommandLineDownstreamCompiler. * Traffic in TerminatedCharSlice for sourceFiles. Use ArtifactDesc to generate temporary file names for source. * Fix typo in testing for shared library/C++.
2022-08-25Fix for Vulkan ray tracing test using a non-zero raygen shader index (#2380)lucy96chen
* Fixed math errors in SBT creation causing a ray tracing test to fail with a fully zero output when given a non-zero raygen shader index * Removed unnecessary code * raygen memcpy now copies the 32 bytes from srcHandle and zeroes out the remaining 32 bytes due to 64 byte alignment
2022-08-24Allow `static const` interface requirements. (#2378)Yong He
2022-08-24Improvements around file tracking and Artifacts (#2379)jsmall-nvidia
2022-08-24Disable module name translation when it ends with ".slang" (#2377)Yong He
Co-authored-by: Yong He <yhe@nvidia.com>
2022-08-24Compiler time evaluation of all int and bool operators. (#2376)Yong He
* Compiler time evaluation of all int and bool operators. * Fix linux compile error. * Fix. Co-authored-by: Yong He <yhe@nvidia.com>
2022-08-24Use enums with backing types in Slang API (#2375)jsmall-nvidia
* #include an absolute path didn't work - because paths were taken to always be relative. * Use enum types and specify backing rather than use typedefs so as to get enum type safety. * Add version of TextureFlavor that uses internal types. Co-authored-by: Yong He <yonghe@outlook.com>
2022-08-24Assorted Artifact improvements (#2374)jsmall-nvidia
* #include an absolute path didn't work - because paths were taken to always be relative. * WIP replacing DownstreamCompileResult. * First attempt at replacing DownstreamCompileResult with IArtifact and associated types. * Small renaming around CharSlice. * ICastable -> ISlangCastable Added IClonable Fix issue with cloning in ArtifactDiagnostics. * Only add the blob if one is defined in DXC. * Guard adding blob representation. * Make cloneInterface available across code base. Set enums backing type for ArtifactDiagnostic. * Added ::create for ArtifactDiagnostics. * Use SemanticVersion for DownstreamCompilerDesc. Set sizes for enum types. * Depreciate old incompatible CompileOptions. Change SemanticVersion use 32 bits for the patch. * Split out CastableUtil. * Change IDownstreamCompiler to use canConvert and convert to use artifact types. * Fix typos. * Fix typo bug. Allow trafficing in PTX assembly/binaries * struct DownstreamCompilerBaseUtil -> struct DownstreamCompilerUtilBase * Add other riff types. * Small fix around artifact kind. * Make using slices instead of strings explicit on atomic ref counted types. (not complete). Added IArtifactList. Use IArtifactList to hold the 'associated' files. Use IUnknown for scoping for atomic ref counting. Small naming improvements. * Make artifact not use String in construction (so it owns contents). * Calculate compile products as artifacts. * Small improvements around ArtifactDesc. * Use ICastableList for list of artifacts and remove IArtifactList.
2022-08-22Improve binary compatibility for DownstreamCompiler types (#2371)jsmall-nvidia
* #include an absolute path didn't work - because paths were taken to always be relative. * WIP replacing DownstreamCompileResult. * First attempt at replacing DownstreamCompileResult with IArtifact and associated types. * Small renaming around CharSlice. * ICastable -> ISlangCastable Added IClonable Fix issue with cloning in ArtifactDiagnostics. * Only add the blob if one is defined in DXC. * Guard adding blob representation. * Make cloneInterface available across code base. Set enums backing type for ArtifactDiagnostic. * Added ::create for ArtifactDiagnostics. * Use SemanticVersion for DownstreamCompilerDesc. Set sizes for enum types. * Depreciate old incompatible CompileOptions. Change SemanticVersion use 32 bits for the patch. * Split out CastableUtil. * Change IDownstreamCompiler to use canConvert and convert to use artifact types. * Fix typos. * Fix typo bug. Allow trafficing in PTX assembly/binaries * struct DownstreamCompilerBaseUtil -> struct DownstreamCompilerUtilBase Co-authored-by: Yong He <yonghe@outlook.com>
2022-08-22Make Optional<PointerType> lower to PointerType instead of a struct. (#2373)Yong He
2022-08-22Support compile-time constant int val in the form of polynomials. (#2372)Yong He
Co-authored-by: Yong He <yhe@nvidia.com>