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Making it easier to work with shaders
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Author
2023-08-24
Misc. SPIRV Fixes, Part 2. (#3147)
Yong He
2023-08-23
Misc. SPIRV Fixes. (#3146)
Yong He
2023-08-23
Lower all ByteAddressBuffer uses for SPIRV. (#3143)
Yong He
2023-08-23
Retain int casts when unifying generic params (#3145)
Ellie Hermaszewska
2023-08-22
Make `-fvk-u-shift` work on AppendStructuredBuffer. (#3144)
Yong He
2023-08-22
Add test case for RayQuery parameter. (#3140)
Yong He
2023-08-22
color spirv-val output (#3132)
Ellie Hermaszewska
2023-08-21
Compile append and consume structured buffers to glsl. (#3142)
Yong He
2023-08-18
Allow loop counters to be used as constexpr arguments. (#3139)
Yong He
2023-08-18
Bail out of infinite timeouts in our posix synchapi emulation (#3129)
Ellie Hermaszewska
2023-08-18
SPIRV: Fix matrix layout tests. (#3137)
Yong He
2023-08-17
Be more careful about merge blocks during loop inversion (#3136)
Ellie Hermaszewska
2023-08-17
Update README.md
jsmall-nvidia
2023-08-17
Update README.md
jsmall-nvidia
2023-08-17
Initial support for differentiating existential types (#3111)
Sai Praveen Bangaru
2023-08-17
Create storage types of different layouts for SPIRV emit. (#3116)
Yong He
2023-08-17
Add loop inversion pass (#2899)
Ellie Hermaszewska
2023-08-16
Run vk tests on spirv backend with expected failure list. (#3128)
Yong He
2023-08-16
Correct check for empty target flags (#3115)
Ellie Hermaszewska
2023-08-16
Simplify IfElse instructions with a single trivial block (#3114)
Ellie Hermaszewska
2023-08-15
squash warnings (#3113)
Ellie Hermaszewska
2023-08-15
Remove -use-glsl-matrix-layout-modifier from test (#3104)
Ellie Hermaszewska
2023-08-15
SPIRV: debug source and debug line. (#3109)
Yong He
2023-08-16
Fix a bug that warning 39001 can't be fully disabled. (#3112)
Yong He
2023-08-16
Use ankerl/unordered_dense as a hashmap implementation (#3036)
Ellie Hermaszewska
2023-08-15
Fix ByteAddressBuffer array legalization. (#3106)
Yong He
2023-08-15
Disable strict aliasing for gcc (#3105)
Ellie Hermaszewska
2023-08-15
Fix bug with overload resolution under nested generics (#3107)
Sai Praveen Bangaru
2023-08-15
SPIR-V WIP (#3064)
Ellie Hermaszewska
2023-08-14
Add auto-diff support for `IRSwizzleStore` (#3102)
Sai Praveen Bangaru
2023-08-14
Update target-deps.json (#3103)
Yong He
2023-08-14
Support per field matrix layout (#3101)
Yong He
2023-08-14
Fix issue with nested loop unrolling (#3100)
Sai Praveen Bangaru
2023-08-11
Make sure glsl source in spirv is included when compiling with -g3 (#3099)
Yong He
2023-08-10
Add scalar version of `distance`. (#3096)
Yong He
2023-08-10
Upgrade to glslang 12.3.1 (#3095)
Yong He
2023-08-10
Fix `Texture2D.Load()` with offset. (#3094)
Yong He
2023-08-10
Add support for ConstBufferPointer on Vulkan. (#3089)
Yong He
2023-08-10
Allow member lookup through modified type. (#3091)
Yong He
2023-08-09
Support nested structs in function bodies. (#3078)
Yong He
2023-08-09
Support implciit casted swizzled lvalue. (#3077)
Yong He
2023-08-09
Various fixes in GLSL emit. (#3074)
Yong He
2023-08-09
Clean up and improve Val deduplication performance. (#3069)
Yong He
2023-08-08
Set Full GPU CI timeout to 100 minutes. (#3070)
Yong He
2023-08-08
Support `-fvk-use-gl-layout` for ByteAddressBuffer load/store. (#3068)
Yong He
2023-08-07
Add warning on mutation of function parameter (#3067)
Theresa Foley
2023-08-07
Add spirv-dis as a downstream compiler (#3059)
Ellie Hermaszewska
2023-08-07
Default target intrinsic should not apply to SPIR-V (#3054)
Ellie Hermaszewska
2023-08-07
Fix -fvk-use-entrypoint-name. (#3066)
Yong He
2023-08-07
Validate generated SPIR-V on output (#3061)
Ellie Hermaszewska
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