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2021-10-25Enabling slang-llvm for host-callable (#1975)jsmall-nvidia
* #include an absolute path didn't work - because paths were taken to always be relative. * First integration of slang-pack. * Use .os * Add optional dependency support. * Update github actions/scripts to update deps. aarch64 needs special handling. * Upgrade to latest slang-pack for ignore-deps support. * Fix linux build issues. * Copying slang-llvm from dependencies. * Add support for LLVM for host callable. Added CodeGenTransitionMap. * Remove hack to enable host callable for LLVM. * Small improvements around transitions/downstream compiler. * Fix typo in method name. * Fix comment. * Update visual studio project. * Updage slang-llvm to include initialization fix. * Fix handling extraction of clang version number. * Fix some formatting problems. * hack - to see if there is a version problem on CI. * Remove progress on github action linux. * Allow version lines to have text before 'prefix'. * Update slang-binaries to include centos-7 premake binaries. * Upgrade slang-binaries. * Upgrade slang-binaries. * Update slang binaries to have certificates. * Fix handling of dependency path. * Update README to include LLVM Update building to include --deps and --arch * Include slang-llvm in packages. * Update building docs.
2021-10-20Initial `slang-pack` integration (#1974)jsmall-nvidia
* #include an absolute path didn't work - because paths were taken to always be relative. * First integration of slang-pack. * Use .os * Add optional dependency support. * Update github actions/scripts to update deps. aarch64 needs special handling. * Upgrade to latest slang-pack for ignore-deps support. * Fix linux build issues.
2021-10-18GFX: implement mutable shader objects. (#1963)Yong He
* GFX: implement mutable shader objects. * Revert unnecessary changes * Revert more changes. * Fix clang errors. * Fix clang/gcc errors. * Fix clang errors. * Remove CPU test. * Fix after merge. * Fix after merge. * Remove gl test * Code review fixes. * Fixing all vk validation errors. * Flush test output more often. * Fix a crash in `specializeDynamicAssociatedTypeLookup`. * temporarily disable std-lib-serialize test to see what happens * Fix crashes. * Make sure cpu gfx unit tests are properly disabled on TeamCity. * Disable cpu test. * Fix. * Fix cuda. * Disable nv-ray-tracing-motion-blur Co-authored-by: Yong He <yhe@nvidia.com>
2021-09-30Fix GitHub release (#1956)Yong He
* Fix aarch64 release build config. * Fix for WinAarch64 build. * Update premake for embed-std-lib build on aarch64. * `platform` fix for aarach64 build. * Try revert back to use absolute output path for slang-stdlib-generated.h * Fix * fix Co-authored-by: Yong He <yhe@nvidia.com>
2021-09-29Fix ARM64 detection for MSVC (#1951)Chad Engler
2021-07-09Enable testing with Swiftshader. (#1906)Yong He
2021-07-08Update VS projects to 2019. (#1901)Yong He
* Update VS projects to 2019. * Empty commit to trigger build
2021-06-23Change default VS version to 2017. (#1893)Yong He
2021-02-19Make gfx library visible to external user. (#1719)Yong He
* Make gfx library visible to external user. * Fixup
2020-12-14Enable embedding stdlib for github builds (#1640)jsmall-nvidia
* #include an absolute path didn't work - because paths were taken to always be relative. * Enable building with embedding stdlib.
2020-12-04add windows release script (#1627)Yong He
Co-authored-by: Tim Foley <tfoleyNV@users.noreply.github.com>
2020-12-03Add github action to verify vs project file consistency. (#1625)Yong He
* Add github action to verify vs project file consistency. * fix solution files * fix project files
2020-11-17Integrate github actions for linux deployment. (#1607)Yong He
2020-11-17Integrate github actions for build+test on Windows. (#1606)Yong He
2020-11-11Integrate github action for linux build+test. (#1601)Yong He