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<title>slang.git/tools/slang-unit-test/unit-test-glsl-compile.cpp, branch master</title>
<subtitle>Making it easier to work with shaders</subtitle>
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<updated>2025-01-22T17:40:15+00:00</updated>
<entry>
<title>Cache and reuse glsl module. (#6152)</title>
<updated>2025-01-22T17:40:15+00:00</updated>
<author>
<name>Yong He</name>
<email>yonghe@outlook.com</email>
</author>
<published>2025-01-22T17:40:15+00:00</published>
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* Cache and reuse glsl module.

* Fix.

* Implement record/replay for the new api.

* Fix record replay.

* Fix test.</content>
</entry>
<entry>
<title>Support specializing generic entrypoints in `findAndCheckEntryPoint`. (#5890)</title>
<updated>2024-12-18T05:57:58+00:00</updated>
<author>
<name>Yong He</name>
<email>yonghe@outlook.com</email>
</author>
<published>2024-12-18T05:57:58+00:00</published>
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