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<title>slang.git/tools/slang-unit-test/unit-test-compression.cpp, branch master</title>
<subtitle>Making it easier to work with shaders</subtitle>
<id>https://git.yummers.dev/slang.git/atom?h=master</id>
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<updated>2024-11-14T04:34:18+00:00</updated>
<entry>
<title>Correct include dir for libslang (#5539)</title>
<updated>2024-11-14T04:34:18+00:00</updated>
<author>
<name>Ellie Hermaszewska</name>
<email>ellieh@nvidia.com</email>
</author>
<published>2024-11-14T04:34:18+00:00</published>
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<id>urn:sha1:7b570feed42976a6e787d79a70aaf8e667745e58</id>
<content type='text'>
This stops adding the repo root to the include path for anything linking
with slang. This enabled a bunch of convenient includes, but might lead
to confusing behavior for anyone including slang. Not to mention
differences including it from an install vs source.

Co-authored-by: Yong He &lt;yonghe@outlook.com&gt;</content>
</entry>
<entry>
<title>Move switch statement bodies to their own lines (#5493)</title>
<updated>2024-11-05T17:47:26+00:00</updated>
<author>
<name>Ellie Hermaszewska</name>
<email>ellieh@nvidia.com</email>
</author>
<published>2024-11-05T17:47:26+00:00</published>
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<id>urn:sha1:b118451e301d734e3e783b3acdf871f3f6ea851c</id>
<content type='text'>
* Move switch statement bodies to their own lines

* format

---------

Co-authored-by: Yong He &lt;yonghe@outlook.com&gt;</content>
</entry>
<entry>
<title>format</title>
<updated>2024-10-29T06:49:26+00:00</updated>
<author>
<name>Ellie Hermaszewska</name>
<email>ellieh@nvidia.com</email>
</author>
<published>2024-10-29T06:49:26+00:00</published>
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<id>urn:sha1:f65d756bff8d4c5cbc15bd0322a2ae8e6b896a21</id>
<content type='text'>
* format

* Minor test fixes

* enable checking cpp format in ci</content>
</entry>
<entry>
<title>IMutableFileSystem::saveFileBlob (#2427)</title>
<updated>2022-10-04T01:09:16+00:00</updated>
<author>
<name>jsmall-nvidia</name>
<email>jsmall@nvidia.com</email>
</author>
<published>2022-10-04T01:09:16+00:00</published>
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<id>urn:sha1:0b51ea6bb54b1d8a12695ccc2c259fd591069791</id>
<content type='text'>
* #include an absolute path didn't work - because paths were taken to always be relative.

* Remove ref count for Entry in RiffFileSystem.
Free up backing Entry types (to work around Dictionary not doing this).

* Some small improvements to RiffFileSystem.

* Add testing for file systems.

* Split out MemoryFileSystem.

* Add some documentation around different FileSystems.

* Small tiry up - removing unused headers, fixing some comments.
Use StringBlob::moveCreate where appropriate.

* Small improvement to MemoryFileSystem.
Improve documentation comments a little.

* Added PathKind

* * Make MemoryFileSystem not have implicit directories
* Make RelativeFileSystem only allow access to files in file system (kind of like chroot)
* Added Path::simplifyAbsolute
* Special handling for root of MemoryFileSystem
* Improvements around paths for different impls

* More improvements around RelativeFileSystem.
Special case root handling.

* Test archive serialization.
Move testinf from compression.
Remove the implicit directory test -&gt; doesn't work on all file systems.

* Small optimization that removes need for check for a parent unless an item is being *created*.

* Add implicit path testing.

* Add support for saveFileBlob
Add testing for saveFileBlob

* Removed TemporaryFileSet
Added PlatformUtil::outputDebugMessage

* Some small improvements around RelativeFileSystem.

* Split out ImplicitDirectoryCollector so can use without requiring compression systems.

* Split out StringSliceIndexMap into own files.</content>
</entry>
<entry>
<title>Make ISlangFileSystem derive from ICastable (#2386)</title>
<updated>2022-09-01T20:39:08+00:00</updated>
<author>
<name>jsmall-nvidia</name>
<email>jsmall@nvidia.com</email>
</author>
<published>2022-09-01T20:39:08+00:00</published>
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<id>urn:sha1:cc0b81350f6b681c794b4ac7c0f3b5fe73cb19eb</id>
<content type='text'>
* #include an absolute path didn't work - because paths were taken to always be relative.

* Make ISlangFileSystem derive from ICastable.

* Make ArchiveFileSystem into an interface
Make file systems atomically reference counted.

* Small fix.

* Some small fixes to work around issues of ICastable on ISlangFileSystem

* Use ISlangFileSystem derived type instead of IArchiveFileSystem. Can always get other interface with castAs.

* Some small fixes around change of interface returned from archive type functions.

* Remove CacheFileSystem member from linkage. Can access easily from m_fileSystemExt if necessary with as cast.

* Fix RiffFileSystem casting issue.

* Add a check around CacheFileSystem.</content>
</entry>
<entry>
<title>Move existing unit tests to a standalone dll. (#1945)</title>
<updated>2021-09-24T18:33:44+00:00</updated>
<author>
<name>Yong He</name>
<email>yonghe@outlook.com</email>
</author>
<published>2021-09-24T18:33:44+00:00</published>
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</content>
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