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<title>slang.git/tools/slang-cpp-extractor/options.h, branch master</title>
<subtitle>Making it easier to work with shaders</subtitle>
<id>https://git.yummers.dev/slang.git/atom?h=master</id>
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<updated>2024-12-02T19:46:43+00:00</updated>
<entry>
<title>Move c++ parsing code from slang-cpp-extractor to static library (#5675)</title>
<updated>2024-12-02T19:46:43+00:00</updated>
<author>
<name>Lauro Oyen</name>
<email>15063951+laurooyen@users.noreply.github.com</email>
</author>
<published>2024-12-02T19:46:43+00:00</published>
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<id>urn:sha1:eaa8dcfcc9deabb906cc09bf31fc17ab6f343ff4</id>
<content type='text'>
* Move c++ parsing code from slang-cpp-extractor to static library

* Format code

* Remove relative includes

---------

Co-authored-by: slangbot &lt;ellieh+slangbot@nvidia.com&gt;
Co-authored-by: Yong He &lt;yonghe@outlook.com&gt;</content>
</entry>
<entry>
<title>format</title>
<updated>2024-10-29T06:49:26+00:00</updated>
<author>
<name>Ellie Hermaszewska</name>
<email>ellieh@nvidia.com</email>
</author>
<published>2024-10-29T06:49:26+00:00</published>
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<id>urn:sha1:f65d756bff8d4c5cbc15bd0322a2ae8e6b896a21</id>
<content type='text'>
* format

* Minor test fixes

* enable checking cpp format in ci</content>
</entry>
<entry>
<title>C++ extractor parsing slang.h (#2162)</title>
<updated>2022-03-24T15:12:19+00:00</updated>
<author>
<name>jsmall-nvidia</name>
<email>jsmall@nvidia.com</email>
</author>
<published>2022-03-24T15:12:19+00:00</published>
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<id>urn:sha1:e1a331a2e2945f2b90c00d0af4d1ba5f67dbd256</id>
<content type='text'>
* #include an absolute path didn't work - because paths were taken to always be relative.

* Split doc extractor such that can be used in C++ extractor.

* Compiles. Update the stdlib docs.

* Fix issue on release builds.

* Add support for extracting documentation to C++ extractor.

* Dump out markup.
Make enum value backing type take tokens.

* Node::Type -&gt; Node::Kind

* More improvements around Node::Type -&gt; Node::Kind

* Support for parsing callable types.

* Fix issue params for callable, and default value for variable.

* Add support for static.

* Improve handling parsing of contained types.

* Small improvements around template consumption.

* Improve dumping with markup/static.

* Small improvements around reflection.

* Add more flexible handling of markers.
Allow reflection without markers.

* Handling external "C"
unsigned/signed</content>
</entry>
<entry>
<title>Initial support for documentation extraction in C++ (#2156)</title>
<updated>2022-03-09T23:38:00+00:00</updated>
<author>
<name>jsmall-nvidia</name>
<email>jsmall@nvidia.com</email>
</author>
<published>2022-03-09T23:38:00+00:00</published>
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<id>urn:sha1:f67d929c24babc302eb2807251fc09b084abac2e</id>
<content type='text'>
* #include an absolute path didn't work - because paths were taken to always be relative.

* Split doc extractor such that can be used in C++ extractor.

* Compiles. Update the stdlib docs.

* Fix issue on release builds.

* Add support for extracting documentation to C++ extractor.

* Dump out markup.
Make enum value backing type take tokens.

* Node::Type -&gt; Node::Kind

* More improvements around Node::Type -&gt; Node::Kind</content>
</entry>
<entry>
<title>C++ extractor improvements (#1803)</title>
<updated>2021-04-22T13:32:25+00:00</updated>
<author>
<name>jsmall-nvidia</name>
<email>jsmall@nvidia.com</email>
</author>
<published>2021-04-22T13:32:25+00:00</published>
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<id>urn:sha1:da0d295d6c8b6fb03245dea0583437c198890349</id>
<content type='text'>
* #include an absolute path didn't work - because paths were taken to always be relative.

* Split of NodeTree.
Split out FileUtil.
Split out MacroWriter.

* Rename slang-cpp-extractor-main.cpp -&gt; cpp-extractor-main.cpp

* First pass at extractor unit-tests

* Initial parsing of enum.

* Ability to disable/enable parsing of scope types.

* Initial support for typedef.

* Added operator== != to ArrayVIew.
Added test for splitting to unit tests.

* Improve comment in StringUtil.

* Fix comment.

* Fix typo.</content>
</entry>
<entry>
<title>Splitting up C++ extractor (#1800)</title>
<updated>2021-04-19T19:39:42+00:00</updated>
<author>
<name>jsmall-nvidia</name>
<email>jsmall@nvidia.com</email>
</author>
<published>2021-04-19T19:39:42+00:00</published>
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<id>urn:sha1:778428fecc0548af565e92745cf1344bcf19367f</id>
<content type='text'>
* #include an absolute path didn't work - because paths were taken to always be relative.

* Refactor out ClassLikeNode

* WIP around ScopeNode.

* Use push and popScope.

* Small improvements around C++ extractor.

* Adding dynamic casting support.

* Made Field another Node type.

* Disable command line dumping by default.

* Removed comment.

* Fix shadowed variable bug found on linux.

* Split out node.

* Renamed C++ extractor diagnostics to just diagnostics.cpp/.h

* Remove C++ extractor Options into separate options.cpp/options.h files.

* Split out parser and identifier lookup from C++ extractor.

* Put in CppExtract namespace.
Simplify some of the class names.

* Some simple renaming.

* Split out NodeTree from Parser.</content>
</entry>
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