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<title>slang.git/tools/gfx/vulkan/vk-shader-table.cpp, branch master</title>
<subtitle>Making it easier to work with shaders</subtitle>
<id>https://git.yummers.dev/slang.git/atom?h=master</id>
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<updated>2024-10-29T06:49:26+00:00</updated>
<entry>
<title>format</title>
<updated>2024-10-29T06:49:26+00:00</updated>
<author>
<name>Ellie Hermaszewska</name>
<email>ellieh@nvidia.com</email>
</author>
<published>2024-10-29T06:49:26+00:00</published>
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<id>urn:sha1:f65d756bff8d4c5cbc15bd0322a2ae8e6b896a21</id>
<content type='text'>
* format

* Minor test fixes

* enable checking cpp format in ci</content>
</entry>
<entry>
<title>add support for callable shaders in gfx (#3460)</title>
<updated>2024-05-28T00:05:12+00:00</updated>
<author>
<name>skallweitNV</name>
<email>64953474+skallweitNV@users.noreply.github.com</email>
</author>
<published>2024-05-28T00:05:12+00:00</published>
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<id>urn:sha1:eefdd4ab99fa99ed326b68cd2b0d4024347ed8fc</id>
<content type='text'>
Co-authored-by: Jay Kwak &lt;82421531+jkwak-work@users.noreply.github.com&gt;
Co-authored-by: Yong He &lt;yonghe@outlook.com&gt;</content>
</entry>
<entry>
<title>gfx: fix vulkan validation errors. (#2861)</title>
<updated>2023-05-03T03:31:01+00:00</updated>
<author>
<name>Yong He</name>
<email>yonghe@outlook.com</email>
</author>
<published>2023-05-03T03:31:01+00:00</published>
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<id>urn:sha1:d87dd1dcfd0f13a6be1a2096d654f4d62044ad48</id>
<content type='text'>
* Fix VK validation errors when using vk1.2 features.

* Fix vulkan validation errors.

* Fix.

---------

Co-authored-by: Yong He &lt;yhe@nvidia.com&gt;</content>
</entry>
<entry>
<title>Dictionary using lowerCamel (#2835)</title>
<updated>2023-04-25T14:43:29+00:00</updated>
<author>
<name>jsmall-nvidia</name>
<email>jsmall@nvidia.com</email>
</author>
<published>2023-04-25T14:43:29+00:00</published>
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<id>urn:sha1:7b7c095b37e85ca3a8f55eff1c3d9643d467b8e0</id>
<content type='text'>
* #include an absolute path didn't work - because paths were taken to always be relative.

* WIP lowerCamel Dictionary.

* WIP more lowerCamel fixes for Dictionary.

* Add/Remove/Clear

* GetValue/Contains

* Fix tabs in dictionary.
Count -&gt; getCount

* Fix fields with caps.

* Key -&gt; key
Value -&gt; value
Use m_ for members where appropriate.
Use lowerCamel in linked list.

* Some small fixes/improvements to Dictionary.

* Kick CI.</content>
</entry>
<entry>
<title>Fix for Vulkan ray tracing test using a non-zero raygen shader index (#2380)</title>
<updated>2022-08-25T16:11:04+00:00</updated>
<author>
<name>lucy96chen</name>
<email>47800040+lucy96chen@users.noreply.github.com</email>
</author>
<published>2022-08-25T16:11:04+00:00</published>
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<id>urn:sha1:ef067bef2f2188a4b3c420cbcd8d223874888ed2</id>
<content type='text'>
* Fixed math errors in SBT creation causing a ray tracing test to fail with a fully zero output when given a non-zero raygen shader index

* Removed unnecessary code

* raygen memcpy now copies the 32 bytes from srcHandle and zeroes out the remaining 32 bytes due to 64 byte alignment</content>
</entry>
<entry>
<title>Split render-vk.h/.cpp into a set of smaller files (#2244)</title>
<updated>2022-05-26T17:54:35+00:00</updated>
<author>
<name>lucy96chen</name>
<email>47800040+lucy96chen@users.noreply.github.com</email>
</author>
<published>2022-05-26T17:54:35+00:00</published>
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<id>urn:sha1:43e1b7cdc70b2fcac8a3e8ee72f5bc91726f4ec5</id>
<content type='text'>
* Some preliminary work on splitting render-vk

* render-vk split, tests currently crash on null reference

* fixed circular include</content>
</entry>
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