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<title>slang.git/tools/gfx/vulkan/vk-shader-object.cpp, branch master</title>
<subtitle>Making it easier to work with shaders</subtitle>
<id>https://git.yummers.dev/slang.git/atom?h=master</id>
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<updated>2025-08-26T21:38:57+00:00</updated>
<entry>
<title>Fail slang-test when VVL printed errors (#8280)</title>
<updated>2025-08-26T21:38:57+00:00</updated>
<author>
<name>Jay Kwak</name>
<email>82421531+jkwak-work@users.noreply.github.com</email>
</author>
<published>2025-08-26T21:38:57+00:00</published>
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<id>urn:sha1:1681bc67fbae57b54b66c5dcfcbf315d1efa831b</id>
<content type='text'>
fixes https://github.com/shader-slang/slang/issues/8271

This PR does the following,
- Fail slang-test when there are VVL error messages.
- VVL error for `gfx-unit-test-tool/` were not captured properly by the
debug callback.
- Set an environment variable,
`VK_INSTANCE_LAYERS=VK_LAYER_KHRONOS_validation`, for CI and
VisualStudio project setup.
- Ignores VVL error about NullHandle is used for the acceleration
structure; a fix is at ToT of VVL and not available from release build
yet.
- Fix VVL error complaining about the varying inputs are not provided
for the tests, `gfx-unit-test-tool/linkTimeTypeLayout.internal` and
`gfx-unit-test-tool/linkTimeTypeLayoutNested.internal`.

---------

Co-authored-by: slangbot &lt;ellieh+slangbot@nvidia.com&gt;
Co-authored-by: slangbot &lt;186143334+slangbot@users.noreply.github.com&gt;</content>
</entry>
<entry>
<title>Move switch statement bodies to their own lines (#5493)</title>
<updated>2024-11-05T17:47:26+00:00</updated>
<author>
<name>Ellie Hermaszewska</name>
<email>ellieh@nvidia.com</email>
</author>
<published>2024-11-05T17:47:26+00:00</published>
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<id>urn:sha1:b118451e301d734e3e783b3acdf871f3f6ea851c</id>
<content type='text'>
* Move switch statement bodies to their own lines

* format

---------

Co-authored-by: Yong He &lt;yonghe@outlook.com&gt;</content>
</entry>
<entry>
<title>format</title>
<updated>2024-10-29T06:49:26+00:00</updated>
<author>
<name>Ellie Hermaszewska</name>
<email>ellieh@nvidia.com</email>
</author>
<published>2024-10-29T06:49:26+00:00</published>
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<id>urn:sha1:f65d756bff8d4c5cbc15bd0322a2ae8e6b896a21</id>
<content type='text'>
* format

* Minor test fixes

* enable checking cpp format in ci</content>
</entry>
<entry>
<title>gfx vulkan fixes (#3897)</title>
<updated>2024-04-05T16:39:06+00:00</updated>
<author>
<name>skallweitNV</name>
<email>64953474+skallweitNV@users.noreply.github.com</email>
</author>
<published>2024-04-05T16:39:06+00:00</published>
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<id>urn:sha1:cb87a8f1665198660636188e0861cd41bdaef16c</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Refactor compiler option representations. (#3598)</title>
<updated>2024-02-20T20:24:00+00:00</updated>
<author>
<name>Yong He</name>
<email>yonghe@outlook.com</email>
</author>
<published>2024-02-20T20:24:00+00:00</published>
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<id>urn:sha1:4d20fd329956ac89408b1628a8291fea01bc9a6d</id>
<content type='text'>
* Refactor compiler option representation.

* Fix binary compatibility.

* Add a test for specifying compiler options at link time.

* Fix binary compatibility.

* Fix binary compatibility.

* Fix backward compatibility on matrix layout.

* Fix.

* Fix.

* Fix.

* Fix gfx.

* Fix gfx.

* Fix dynamic dispatch.

* Polish.</content>
</entry>
<entry>
<title>Parameter binding and gfx fixes. (#3302)</title>
<updated>2023-11-02T04:42:12+00:00</updated>
<author>
<name>Yong He</name>
<email>yonghe@outlook.com</email>
</author>
<published>2023-11-02T04:42:12+00:00</published>
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<id>urn:sha1:6aca3813c4ccc496c0f9b2db293acb546aa11d2d</id>
<content type='text'>
* Parameter binding and gfx fixes.

* Add diagnostics on entry point parameters.

* Fix.

---------

Co-authored-by: Yong He &lt;yhe@nvidia.com&gt;</content>
</entry>
<entry>
<title>Split render-vk.h/.cpp into a set of smaller files (#2244)</title>
<updated>2022-05-26T17:54:35+00:00</updated>
<author>
<name>lucy96chen</name>
<email>47800040+lucy96chen@users.noreply.github.com</email>
</author>
<published>2022-05-26T17:54:35+00:00</published>
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<id>urn:sha1:43e1b7cdc70b2fcac8a3e8ee72f5bc91726f4ec5</id>
<content type='text'>
* Some preliminary work on splitting render-vk

* render-vk split, tests currently crash on null reference

* fixed circular include</content>
</entry>
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