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<title>slang.git/tools/gfx/vulkan/vk-module.cpp, branch master</title>
<subtitle>Making it easier to work with shaders</subtitle>
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<updated>2024-10-29T06:49:26+00:00</updated>
<entry>
<title>format</title>
<updated>2024-10-29T06:49:26+00:00</updated>
<author>
<name>Ellie Hermaszewska</name>
<email>ellieh@nvidia.com</email>
</author>
<published>2024-10-29T06:49:26+00:00</published>
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<id>urn:sha1:f65d756bff8d4c5cbc15bd0322a2ae8e6b896a21</id>
<content type='text'>
* format

* Minor test fixes

* enable checking cpp format in ci</content>
</entry>
<entry>
<title>macos/vulkan support (#3418)</title>
<updated>2023-12-18T23:16:14+00:00</updated>
<author>
<name>skallweitNV</name>
<email>64953474+skallweitNV@users.noreply.github.com</email>
</author>
<published>2023-12-18T23:16:14+00:00</published>
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<id>urn:sha1:93b8f68b2e9ddc450ce63f1b6e1806960312d803</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Enable swiftshader in linux CI builds (#1909)</title>
<updated>2021-07-19T21:47:34+00:00</updated>
<author>
<name>Yong He</name>
<email>yonghe@outlook.com</email>
</author>
<published>2021-07-19T21:47:34+00:00</published>
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<id>urn:sha1:6162950d9012833ef5d4f96b99c67a46bf97ce6d</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Enable testing with Swiftshader. (#1906)</title>
<updated>2021-07-09T18:00:44+00:00</updated>
<author>
<name>Yong He</name>
<email>yonghe@outlook.com</email>
</author>
<published>2021-07-09T18:00:44+00:00</published>
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<id>urn:sha1:fa565f96823f3985cffa3a899742fdf1449d5876</id>
<content type='text'>
</content>
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<entry>
<title>Refactor render-test to make cross platform (#1053)</title>
<updated>2019-09-13T19:59:15+00:00</updated>
<author>
<name>jsmall-nvidia</name>
<email>jsmall@nvidia.com</email>
</author>
<published>2019-09-13T19:59:15+00:00</published>
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* First pass of render-test refactor.

* Make window construction a function that can choose an implementation.

* Remove OpenGL as currently has windows dependency.

* Disable Vulkan as Renderer impl has dependency on windows.

* Pass Window in as parameter of 'update'.

* Add win-window.cpp as was missing.

* Fix warning on windows about signs during comparison.
</content>
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