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<title>slang.git/tools/gfx/vulkan/vk-framebuffer.cpp, branch master</title>
<subtitle>Making it easier to work with shaders</subtitle>
<id>https://git.yummers.dev/slang.git/atom?h=master</id>
<link rel='self' href='https://git.yummers.dev/slang.git/atom?h=master'/>
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<updated>2024-10-29T06:49:26+00:00</updated>
<entry>
<title>format</title>
<updated>2024-10-29T06:49:26+00:00</updated>
<author>
<name>Ellie Hermaszewska</name>
<email>ellieh@nvidia.com</email>
</author>
<published>2024-10-29T06:49:26+00:00</published>
<link rel='alternate' type='text/html' href='https://git.yummers.dev/slang.git/commit/?id=f65d756bff8d4c5cbc15bd0322a2ae8e6b896a21'/>
<id>urn:sha1:f65d756bff8d4c5cbc15bd0322a2ae8e6b896a21</id>
<content type='text'>
* format

* Minor test fixes

* enable checking cpp format in ci</content>
</entry>
<entry>
<title>create empty vulkan framebuffer with max dimensions (#3996)</title>
<updated>2024-04-22T16:19:37+00:00</updated>
<author>
<name>skallweitNV</name>
<email>64953474+skallweitNV@users.noreply.github.com</email>
</author>
<published>2024-04-22T16:19:37+00:00</published>
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<id>urn:sha1:22fbca520f73007e2b8625bfe7eb1c77d528f301</id>
<content type='text'>
Co-authored-by: Yong He &lt;yonghe@outlook.com&gt;</content>
</entry>
<entry>
<title>Make `optimalClearValue` optional in `ITextureResource::Desc` (#2450)</title>
<updated>2022-10-13T21:07:26+00:00</updated>
<author>
<name>Yong He</name>
<email>yonghe@outlook.com</email>
</author>
<published>2022-10-13T21:07:26+00:00</published>
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<id>urn:sha1:09054f7ae00aad0458de465a7f0b780a91c694dd</id>
<content type='text'>
Co-authored-by: Yong He &lt;yhe@nvidia.com&gt;</content>
</entry>
<entry>
<title>Split render-vk.h/.cpp into a set of smaller files (#2244)</title>
<updated>2022-05-26T17:54:35+00:00</updated>
<author>
<name>lucy96chen</name>
<email>47800040+lucy96chen@users.noreply.github.com</email>
</author>
<published>2022-05-26T17:54:35+00:00</published>
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<id>urn:sha1:43e1b7cdc70b2fcac8a3e8ee72f5bc91726f4ec5</id>
<content type='text'>
* Some preliminary work on splitting render-vk

* render-vk split, tests currently crash on null reference

* fixed circular include</content>
</entry>
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