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<title>slang.git/tools/gfx/vulkan/vk-descriptor-allocator.cpp, branch master</title>
<subtitle>Making it easier to work with shaders</subtitle>
<id>https://git.yummers.dev/slang.git/atom?h=master</id>
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<updated>2024-10-29T06:49:26+00:00</updated>
<entry>
<title>format</title>
<updated>2024-10-29T06:49:26+00:00</updated>
<author>
<name>Ellie Hermaszewska</name>
<email>ellieh@nvidia.com</email>
</author>
<published>2024-10-29T06:49:26+00:00</published>
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<id>urn:sha1:f65d756bff8d4c5cbc15bd0322a2ae8e6b896a21</id>
<content type='text'>
* format

* Minor test fixes

* enable checking cpp format in ci</content>
</entry>
<entry>
<title>Atomics+Wave ops intrinsics fixes. (#3542)</title>
<updated>2024-02-03T06:04:40+00:00</updated>
<author>
<name>Yong He</name>
<email>yonghe@outlook.com</email>
</author>
<published>2024-02-03T06:04:40+00:00</published>
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<id>urn:sha1:c15e7ade4e27e1649d5b98f5854e9e52bb9e60ae</id>
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* Fix atomics intrinsics, increase kMaxDescriptorSets.

* Add SPIRVASM to known non-differentiable insts.

* Support fp16 wave ops when targeting glsl.

* Fixes.

* Fix vk validation errors.

* Fix.

* Add to allowed failures.</content>
</entry>
<entry>
<title>Enable testing with Swiftshader. (#1906)</title>
<updated>2021-07-09T18:00:44+00:00</updated>
<author>
<name>Yong He</name>
<email>yonghe@outlook.com</email>
</author>
<published>2021-07-09T18:00:44+00:00</published>
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<id>urn:sha1:fa565f96823f3985cffa3a899742fdf1449d5876</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Explicit swapchain interface in `gfx`. (#1726)</title>
<updated>2021-02-24T23:43:43+00:00</updated>
<author>
<name>Yong He</name>
<email>yonghe@outlook.com</email>
</author>
<published>2021-02-24T23:43:43+00:00</published>
<link rel='alternate' type='text/html' href='https://git.yummers.dev/slang.git/commit/?id=9b7a007c31072bc9aebd1134aa4f1bfd28a4c541'/>
<id>urn:sha1:9b7a007c31072bc9aebd1134aa4f1bfd28a4c541</id>
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* Explicit swapchain interface in `gfx`.

* Correctly return nullptr when `IRenderer` creation failed.

* Fix crashes on CUDA tests.

* Cleanups.</content>
</entry>
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