<feed xmlns='http://www.w3.org/2005/Atom'>
<title>slang.git/tools/gfx/d3d12/d3d12-posix-synchapi.cpp, branch master</title>
<subtitle>Making it easier to work with shaders</subtitle>
<id>https://git.yummers.dev/slang.git/atom?h=master</id>
<link rel='self' href='https://git.yummers.dev/slang.git/atom?h=master'/>
<link rel='alternate' type='text/html' href='https://git.yummers.dev/slang.git/'/>
<updated>2024-10-29T06:49:26+00:00</updated>
<entry>
<title>format</title>
<updated>2024-10-29T06:49:26+00:00</updated>
<author>
<name>Ellie Hermaszewska</name>
<email>ellieh@nvidia.com</email>
</author>
<published>2024-10-29T06:49:26+00:00</published>
<link rel='alternate' type='text/html' href='https://git.yummers.dev/slang.git/commit/?id=f65d756bff8d4c5cbc15bd0322a2ae8e6b896a21'/>
<id>urn:sha1:f65d756bff8d4c5cbc15bd0322a2ae8e6b896a21</id>
<content type='text'>
* format

* Minor test fixes

* enable checking cpp format in ci</content>
</entry>
<entry>
<title>Bail out of infinite timeouts in our posix synchapi emulation (#3129)</title>
<updated>2023-08-18T04:39:33+00:00</updated>
<author>
<name>Ellie Hermaszewska</name>
<email>ellieh@nvidia.com</email>
</author>
<published>2023-08-18T04:39:33+00:00</published>
<link rel='alternate' type='text/html' href='https://git.yummers.dev/slang.git/commit/?id=4de3d9b1987fddf8d95efe75aab592282b672a97'/>
<id>urn:sha1:4de3d9b1987fddf8d95efe75aab592282b672a97</id>
<content type='text'>
This can happen if vkd3d-proton triggered a VK_DEVICE_LOST</content>
</entry>
<entry>
<title>vkd3d and dxvk integration (#2823)</title>
<updated>2023-04-29T03:32:53+00:00</updated>
<author>
<name>Ellie Hermaszewska</name>
<email>ellieh@nvidia.com</email>
</author>
<published>2023-04-29T03:32:53+00:00</published>
<link rel='alternate' type='text/html' href='https://git.yummers.dev/slang.git/commit/?id=5adecbe837d27cf4e0a554ae13a0338743a8cb4b'/>
<id>urn:sha1:5adecbe837d27cf4e0a554ae13a0338743a8cb4b</id>
<content type='text'>
* Add d3d sources for linux builds

* Return NOT_IMPLEMENTED for shared handle support on Linux

* Enable DirectX api on Linux

* Do not report DX11 support without FXC

* Initial version of SynchAPI emulation

* Neaten dx library name handling

* Neaten and use posix-synchapi

* Add premake option for DirectX on Vulkan

* s/SLANG_ENABLE_VKD3D_PROTON/SLANG_ENABLE_VKD3D

* Skip failing tests on vkd3d

* Regenerate vs projects

* Silence unused var warning</content>
</entry>
</feed>
