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<title>slang.git/tools/gfx/cuda/cuda-command-encoder.h, branch master</title>
<subtitle>Making it easier to work with shaders</subtitle>
<id>https://git.yummers.dev/slang.git/atom?h=master</id>
<link rel='self' href='https://git.yummers.dev/slang.git/atom?h=master'/>
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<updated>2024-10-29T06:49:26+00:00</updated>
<entry>
<title>format</title>
<updated>2024-10-29T06:49:26+00:00</updated>
<author>
<name>Ellie Hermaszewska</name>
<email>ellieh@nvidia.com</email>
</author>
<published>2024-10-29T06:49:26+00:00</published>
<link rel='alternate' type='text/html' href='https://git.yummers.dev/slang.git/commit/?id=f65d756bff8d4c5cbc15bd0322a2ae8e6b896a21'/>
<id>urn:sha1:f65d756bff8d4c5cbc15bd0322a2ae8e6b896a21</id>
<content type='text'>
* format

* Minor test fixes

* enable checking cpp format in ci</content>
</entry>
<entry>
<title>GFX: make dispatch commands return error code. (#2625)</title>
<updated>2023-02-06T22:34:19+00:00</updated>
<author>
<name>Yong He</name>
<email>yonghe@outlook.com</email>
</author>
<published>2023-02-06T22:34:19+00:00</published>
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<id>urn:sha1:5ede9a3b739a62a46fa408b19e12cf3f72730f1d</id>
<content type='text'>
* GFX: make dispatch commands return error code.

* Fix cuda.

---------

Co-authored-by: Yong He &lt;yhe@nvidia.com&gt;</content>
</entry>
<entry>
<title>Call `gfx` in slang program. (#2370)</title>
<updated>2022-08-20T08:03:06+00:00</updated>
<author>
<name>Yong He</name>
<email>yonghe@outlook.com</email>
</author>
<published>2022-08-20T08:03:06+00:00</published>
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<id>urn:sha1:af70651a4843b16dd24e14b5cedffe399ebeb862</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Add gfx interface definition in Slang. (#2364)</title>
<updated>2022-08-17T00:11:54+00:00</updated>
<author>
<name>Yong He</name>
<email>yonghe@outlook.com</email>
</author>
<published>2022-08-17T00:11:54+00:00</published>
<link rel='alternate' type='text/html' href='https://git.yummers.dev/slang.git/commit/?id=42f49937ffa69c82e333e886952eed027e12340e'/>
<id>urn:sha1:42f49937ffa69c82e333e886952eed027e12340e</id>
<content type='text'>
* Add gfx interface definition in Slang.

- add gfx interface definitons in Slang.
- fix slang compiler to correctly type-check `out` interface argument.
- modify gfx interface to be fully COM compatible
- add convenient ShaderProgram creation methods to gfx.

* Fix compile errors and warnings.

* Update project files

* Fix cuda.

* Properly implement queryInterface in command encoder impls.

Co-authored-by: Yong He &lt;yhe@nvidia.com&gt;</content>
</entry>
<entry>
<title>Split render-cuda.cpp into smaller files (#2334)</title>
<updated>2022-07-25T20:36:43+00:00</updated>
<author>
<name>lucy96chen</name>
<email>47800040+lucy96chen@users.noreply.github.com</email>
</author>
<published>2022-07-25T20:36:43+00:00</published>
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<id>urn:sha1:ce6e946f6f4882aba8a62392ae791c948633e2e3</id>
<content type='text'>
* render-cuda split, compile errors galore due to missing includes etc.

* render-cuda split and fully compiles

* Ran premake.bat to disable cuda; Added all new files

* Removed render-cuda files

* CI fixes

* Rerun CI</content>
</entry>
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