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<title>slang.git/tools/gfx-unit-test/uint16-buffer.slang, branch master</title>
<subtitle>Making it easier to work with shaders</subtitle>
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<updated>2024-04-16T06:28:28+00:00</updated>
<entry>
<title>[GFX] Fix d3d12 buffer view creation logic for StructuredBuffers. (#3954)</title>
<updated>2024-04-16T06:28:28+00:00</updated>
<author>
<name>Yong He</name>
<email>yonghe@outlook.com</email>
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<published>2024-04-16T06:28:28+00:00</published>
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