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<title>slang.git/tests/wgsl/buffer-array.slang, branch master</title>
<subtitle>Making it easier to work with shaders</subtitle>
<id>https://git.yummers.dev/slang.git/atom?h=master</id>
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<updated>2025-04-02T08:46:52+00:00</updated>
<entry>
<title>Use correct syntax for WGSL array transpiling (#6693)</title>
<updated>2025-04-02T08:46:52+00:00</updated>
<author>
<name>jarcherNV</name>
<email>jarcher@nvidia.com</email>
</author>
<published>2025-04-02T08:46:52+00:00</published>
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<id>urn:sha1:5c111ebef679c994047df95bbdf90181ccb2d067</id>
<content type='text'>
Fixes issue #6533

This patch updates handling of Array and ConstantBuffer types for WGSL
transpiling, giving correct syntax for arrays of buffers in WGSL.</content>
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