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<title>slang.git/tests/spirv/uconvert-vector-typecheck.slang, branch master</title>
<subtitle>Making it easier to work with shaders</subtitle>
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<updated>2025-06-26T16:33:16+00:00</updated>
<entry>
<title>Fix for OpUConvert producing invalid opcode when to/from signs differ (#7398)</title>
<updated>2025-06-26T16:33:16+00:00</updated>
<author>
<name>Jerran Schmidt</name>
<email>jerrans@nvidia.com</email>
</author>
<published>2025-06-26T16:33:16+00:00</published>
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<content type='text'>
* Fix for OpUConvert outputting scalar type for mixed sign vector type conversions

* Fix compiler warning

* Added regression test for UConvert vector fix

* Formatting

* getUnsignedType helper

* Formatting

* Fix for addtional int types

* Helper function to convert signed type to unsigned type</content>
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