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<title>slang.git/tests/spirv/sampler-shadow.slang, branch master</title>
<subtitle>Making it easier to work with shaders</subtitle>
<id>https://git.yummers.dev/slang.git/atom?h=master</id>
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<updated>2025-01-09T03:50:57+00:00</updated>
<entry>
<title>Add SampleCmpLevel intrinsics (#6004)</title>
<updated>2025-01-09T03:50:57+00:00</updated>
<author>
<name>Darren Wihandi</name>
<email>65404740+fairywreath@users.noreply.github.com</email>
</author>
<published>2025-01-09T03:50:57+00:00</published>
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<id>urn:sha1:2249d6ffb19e4db8580c76ccb04ab4ca3ddc8394</id>
<content type='text'>
* add SampleCmpLevel intrinsics

* update tests

* fix typo

* fix broken glsl test

* refactor SampleCmpLevelZero

* fix metallib test

* fix broken test on dx12

---------

Co-authored-by: Yong He &lt;yonghe@outlook.com&gt;</content>
</entry>
<entry>
<title>Add Sampler*Shadow type aliases. (#5789)</title>
<updated>2024-12-09T12:43:24+00:00</updated>
<author>
<name>Yong He</name>
<email>yonghe@outlook.com</email>
</author>
<published>2024-12-09T12:43:24+00:00</published>
<link rel='alternate' type='text/html' href='https://git.yummers.dev/slang.git/commit/?id=2e7774a2bfa0da2c5c57fd28c17b26b3b1c3c064'/>
<id>urn:sha1:2e7774a2bfa0da2c5c57fd28c17b26b3b1c3c064</id>
<content type='text'>
Co-authored-by: Ellie Hermaszewska &lt;ellieh@nvidia.com&gt;</content>
</entry>
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