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<title>slang.git/tests/spirv/preserve-param.slang, branch master</title>
<subtitle>Making it easier to work with shaders</subtitle>
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<updated>2024-06-12T16:27:14+00:00</updated>
<entry>
<title>Add option to preserve shader parameter declaration in output SPIRV. (#4344)</title>
<updated>2024-06-12T16:27:14+00:00</updated>
<author>
<name>Yong He</name>
<email>yonghe@outlook.com</email>
</author>
<published>2024-06-12T16:27:14+00:00</published>
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* Add option to preserve shader parameter declarations in output.

* Add test.</content>
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