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<title>slang.git/tests/spirv/mesh-primitive.slang, branch master</title>
<subtitle>Making it easier to work with shaders</subtitle>
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<updated>2025-05-15T05:07:09+00:00</updated>
<entry>
<title>Re-enable spirv-validation, because the issue is no longer repro (#7082)</title>
<updated>2025-05-15T05:07:09+00:00</updated>
<author>
<name>Jay Kwak</name>
<email>82421531+jkwak-work@users.noreply.github.com</email>
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<published>2025-05-15T05:07:09+00:00</published>
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<entry>
<title>Update SPIRV submodules and fix tests (#6222)</title>
<updated>2025-01-30T01:42:28+00:00</updated>
<author>
<name>Jay Kwak</name>
<email>82421531+jkwak-work@users.noreply.github.com</email>
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<published>2025-01-30T01:42:28+00:00</published>
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<entry>
<title>Fix missing PerPrimitive decoration in mesh shader output. (#3828)</title>
<updated>2024-03-25T16:24:04+00:00</updated>
<author>
<name>Yong He</name>
<email>yonghe@outlook.com</email>
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<published>2024-03-25T16:24:04+00:00</published>
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