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<title>slang.git/tests/spirv/geometry-decoration-ordering.slang, branch master</title>
<subtitle>Making it easier to work with shaders</subtitle>
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<updated>2024-03-11T21:52:16+00:00</updated>
<entry>
<title>Add `-fvk-use-dx-position-w` and fix ExecutionMode ordering for geometry shaders. (#3731)</title>
<updated>2024-03-11T21:52:16+00:00</updated>
<author>
<name>Yong He</name>
<email>yonghe@outlook.com</email>
</author>
<published>2024-03-11T21:52:16+00:00</published>
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<content type='text'>
* Add `-fvk-use-dx-position-w`.

* Fix ordering of OutputVertices and output primitive type decoration in spirv.

* Fix.

* fix

* Fix.

* Move test around.</content>
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