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<title>slang.git/tests/spirv/debug-type-pointer-2.slang, branch master</title>
<subtitle>Making it easier to work with shaders</subtitle>
<id>https://git.yummers.dev/slang.git/atom?h=master</id>
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<updated>2024-10-25T04:31:34+00:00</updated>
<entry>
<title>Use DebugDeclare instead of DebugValue. (#5404)</title>
<updated>2024-10-25T04:31:34+00:00</updated>
<author>
<name>Yong He</name>
<email>yonghe@outlook.com</email>
</author>
<published>2024-10-25T04:31:34+00:00</published>
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<id>urn:sha1:a2a201e327559e6a24b081fee73096b2a3b3e33f</id>
<content type='text'>
* Use DebugDeclare instead of DebugValue.

* Avoid generating illegal SPIRV.

* Improve DebugLine output.

* Fix.

* Fix.

* Misc improvements.</content>
</entry>
<entry>
<title>Fix spirv debug info for pointer types. (#5319)</title>
<updated>2024-10-16T16:54:43+00:00</updated>
<author>
<name>Yong He</name>
<email>yonghe@outlook.com</email>
</author>
<published>2024-10-16T16:54:43+00:00</published>
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<id>urn:sha1:2ee898109006986250d5356a59003eb741a89ca4</id>
<content type='text'>
* Fix spirv debug info for pointer types.

* fix comment.</content>
</entry>
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