<feed xmlns='http://www.w3.org/2005/Atom'>
<title>slang.git/tests/spirv/atomic-float16-vector.slang, branch master</title>
<subtitle>Making it easier to work with shaders</subtitle>
<id>https://git.yummers.dev/slang.git/atom?h=master</id>
<link rel='self' href='https://git.yummers.dev/slang.git/atom?h=master'/>
<link rel='alternate' type='text/html' href='https://git.yummers.dev/slang.git/'/>
<updated>2025-08-07T03:18:00+00:00</updated>
<entry>
<title>Fix atomic fp16 vector SPIRV emit (#8104)</title>
<updated>2025-08-07T03:18:00+00:00</updated>
<author>
<name>jarcherNV</name>
<email>jarcher@nvidia.com</email>
</author>
<published>2025-08-07T03:18:00+00:00</published>
<link rel='alternate' type='text/html' href='https://git.yummers.dev/slang.git/commit/?id=f241b1438104973d719926eb74e2195715d7608a'/>
<id>urn:sha1:f241b1438104973d719926eb74e2195715d7608a</id>
<content type='text'>
Update the SPIRV emit of atomic fp16 vector extension from its previous
incorrect name to SPV_NV_shader_atomic_fp16_vector.</content>
</entry>
</feed>
