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<title>slang.git/tests/slang-extension/realtime-clock.slang, branch master</title>
<subtitle>Making it easier to work with shaders</subtitle>
<id>https://git.yummers.dev/slang.git/atom?h=master</id>
<link rel='self' href='https://git.yummers.dev/slang.git/atom?h=master'/>
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<updated>2025-09-02T23:43:48+00:00</updated>
<entry>
<title>render-test: Change D3D12 default to sm_6_5 (#8320)</title>
<updated>2025-09-02T23:43:48+00:00</updated>
<author>
<name>James Helferty (NVIDIA)</name>
<email>jhelferty@nvidia.com</email>
</author>
<published>2025-09-02T23:43:48+00:00</published>
<link rel='alternate' type='text/html' href='https://git.yummers.dev/slang.git/commit/?id=f02b08490aa905f42a8d90381db84b1f8e409c0c'/>
<id>urn:sha1:f02b08490aa905f42a8d90381db84b1f8e409c0c</id>
<content type='text'>
Changes default for render-test to sm_6_5.
Since sm_6_5 is the new default, remove the -use-dxil option, add
-use-dxcb option
Remove -use-dxil option from all test cases.
Add -use-dxcb to two tests that needed it.

Fixes #7611</content>
</entry>
<entry>
<title>Preliminary support for realtime clock (#2772)</title>
<updated>2023-04-04T22:00:16+00:00</updated>
<author>
<name>jsmall-nvidia</name>
<email>jsmall@nvidia.com</email>
</author>
<published>2023-04-04T22:00:16+00:00</published>
<link rel='alternate' type='text/html' href='https://git.yummers.dev/slang.git/commit/?id=68c7d5cda2d6f2eb7bfb3a7e15860eb3ded25424'/>
<id>urn:sha1:68c7d5cda2d6f2eb7bfb3a7e15860eb3ded25424</id>
<content type='text'>
* #include an absolute path didn't work - because paths were taken to always be relative.

* Initial support for realtime clock.

* Add realtime-clock render feature where seems appropriate.

* Fixes to make NVAPI compile properly.
Change realtime-clock.slang check to use maths that can't overflow.</content>
</entry>
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