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<title>slang.git/tests/slang-extension/realtime-clock.slang.expected.txt, branch master</title>
<subtitle>Making it easier to work with shaders</subtitle>
<id>https://git.yummers.dev/slang.git/atom?h=master</id>
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<updated>2023-04-04T22:00:16+00:00</updated>
<entry>
<title>Preliminary support for realtime clock (#2772)</title>
<updated>2023-04-04T22:00:16+00:00</updated>
<author>
<name>jsmall-nvidia</name>
<email>jsmall@nvidia.com</email>
</author>
<published>2023-04-04T22:00:16+00:00</published>
<link rel='alternate' type='text/html' href='https://git.yummers.dev/slang.git/commit/?id=68c7d5cda2d6f2eb7bfb3a7e15860eb3ded25424'/>
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<content type='text'>
* #include an absolute path didn't work - because paths were taken to always be relative.

* Initial support for realtime clock.

* Add realtime-clock render feature where seems appropriate.

* Fixes to make NVAPI compile properly.
Change realtime-clock.slang check to use maths that can't overflow.</content>
</entry>
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