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<title>slang.git/tests/reflection/global-uniforms.hlsl.expected, branch master</title>
<subtitle>Making it easier to work with shaders</subtitle>
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<updated>2024-12-21T16:14:56+00:00</updated>
<entry>
<title>Fixed stage and result field names in json reflection (#5927)</title>
<updated>2024-12-21T16:14:56+00:00</updated>
<author>
<name>Stan</name>
<email>109335133+stanoddly@users.noreply.github.com</email>
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<published>2024-12-21T16:14:56+00:00</published>
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<entry>
<title>Add per-entry-point information to reflection JSON dumps</title>
<updated>2017-07-12T17:18:11+00:00</updated>
<author>
<name>Tim Foley</name>
<email>tfoley@nvidia.com</email>
</author>
<published>2017-07-12T17:18:11+00:00</published>
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- This also adds reflection API for querying:
  - Entry point name
  - Entry point parameter list
</content>
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<entry>
<title>Initial import of code.</title>
<updated>2017-06-09T20:44:59+00:00</updated>
<author>
<name>Tim Foley</name>
<email>tfoley@nvidia.com</email>
</author>
<published>2017-06-09T18:34:21+00:00</published>
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