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<title>slang.git/tests/reflection/attribute.slang, branch master</title>
<subtitle>Making it easier to work with shaders</subtitle>
<id>https://git.yummers.dev/slang.git/atom?h=master</id>
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<updated>2025-04-14T19:09:04+00:00</updated>
<entry>
<title>Fix User Attribute string reflection (#6799)</title>
<updated>2025-04-14T19:09:04+00:00</updated>
<author>
<name>Devon</name>
<email>devonrutledge03@gmail.com</email>
</author>
<published>2025-04-14T19:09:04+00:00</published>
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<id>urn:sha1:387deedac3b61dd133fb529dc941483bc021f386</id>
<content type='text'>
* Fix User Attribute string reflection
Fixes #6794

* Fix strings not being properly escaped

---------

Co-authored-by: Darren Wihandi &lt;65404740+fairywreath@users.noreply.github.com&gt;
Co-authored-by: Yong He &lt;yonghe@outlook.com&gt;</content>
</entry>
<entry>
<title>Add userAttribs to entryPoints in reflection JSON (#6366)</title>
<updated>2025-02-19T08:04:03+00:00</updated>
<author>
<name>David A Roberts</name>
<email>d@vidr.cc</email>
</author>
<published>2025-02-19T08:04:03+00:00</published>
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<id>urn:sha1:7315b33cf8dbf7759b05ff47612478b71238fa19</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Allow multiple _AttributeTargets for attribute declaration (#4087)</title>
<updated>2024-05-02T20:05:18+00:00</updated>
<author>
<name>kaizhangNV</name>
<email>149626564+kaizhangNV@users.noreply.github.com</email>
</author>
<published>2024-05-02T20:05:18+00:00</published>
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<id>urn:sha1:e5d49cf21db7a398afe6cfdb76f6b4a028e9eecb</id>
<content type='text'>
The syntax like:
[__AttributeUsage(_AttributeTargets.Var)]
[__AttributeUsage(_AttributeTargets.Param)]
struct DefaultValueAttribute
{
    int iParam;
};

is allowed.

For user-defined attribute, we can specify more attribute targets on the
attribute declaration. So one attribute can be used in more than one
situations.</content>
</entry>
<entry>
<title>Fix reflection-test issue (#4082) (#4084)</title>
<updated>2024-05-02T16:22:44+00:00</updated>
<author>
<name>kaizhangNV</name>
<email>149626564+kaizhangNV@users.noreply.github.com</email>
</author>
<published>2024-05-02T16:22:44+00:00</published>
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<id>urn:sha1:d53d793db6f4d82358ada700e1bd98b497384cdc</id>
<content type='text'>
The reflection test doesn't print the user attributes decorating for
the variables, only types. Therefore, add the print for user attributes
of variables.</content>
</entry>
<entry>
<title>Support for querying which parameters are used in emitted code (#2239)</title>
<updated>2022-05-18T17:57:37+00:00</updated>
<author>
<name>Alexey Panteleev</name>
<email>alpanteleev@nvidia.com</email>
</author>
<published>2022-05-18T17:57:37+00:00</published>
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<id>urn:sha1:69cb6e8f300d77e74bd2c7dfe15d12e10b38f512</id>
<content type='text'>
See https://github.com/shader-slang/slang/issues/2213 </content>
</entry>
<entry>
<title>Add underscores to `AttributeUsage` to signal its preview state.</title>
<updated>2019-01-29T21:35:23+00:00</updated>
<author>
<name>Yong He</name>
<email>yonghe@google.com</email>
</author>
<published>2019-01-29T21:35:23+00:00</published>
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<id>urn:sha1:c1761283e7bb6b5cfcedf910e76fd4f939395b1d</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Add support for user defined attributes.</title>
<updated>2019-01-29T19:41:54+00:00</updated>
<author>
<name>Yong He</name>
<email>yonghe@google.com</email>
</author>
<published>2019-01-29T19:41:54+00:00</published>
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<id>urn:sha1:b7f8f7abcc3cc1dfa820ebba47a772b78d6a4cfb</id>
<content type='text'>
</content>
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