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<title>slang.git/tests/language-feature/swizzles/matrix-swizzle-write-array.slang.expected.txt, branch master</title>
<subtitle>Making it easier to work with shaders</subtitle>
<id>https://git.yummers.dev/slang.git/atom?h=master</id>
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<updated>2023-04-13T15:49:00+00:00</updated>
<entry>
<title>Matrix swizzle writes (#2713)</title>
<updated>2023-04-13T15:49:00+00:00</updated>
<author>
<name>Ellie Hermaszewska</name>
<email>ellieh@nvidia.com</email>
</author>
<published>2023-04-13T15:49:00+00:00</published>
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<id>urn:sha1:c7e5601bb67d2a5ebadb7f84c6968b5912e7566d</id>
<content type='text'>
* Add a bunch of builder emit wrappers for constant indices

To avoid cluttering any calling code with int instruction construction

* Matrix swizzle stores

Closes https://github.com/shader-slang/slang/issues/2512

* Matrix swizzle store tests

* Squash vs warnings

* Select scalar for singular swizzles

* Test singular swizzle materialization

* Use IRIntegerValue over UInt for IR wrappers

* Correct size of swizzle vector type

* Remove variable shadowing</content>
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