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<title>slang.git/tests/language-feature/namespaces/simple-namespace.slang.expected.txt, branch master</title>
<subtitle>Making it easier to work with shaders</subtitle>
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<updated>2020-04-02T15:52:42+00:00</updated>
<entry>
<title>Add basic support for namespaces (#1304)</title>
<updated>2020-04-02T15:52:42+00:00</updated>
<author>
<name>Tim Foley</name>
<email>tfoleyNV@users.noreply.github.com</email>
</author>
<published>2020-04-02T15:52:42+00:00</published>
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This change adds logic for parsing `namespace` declarations, referencing them, and looking up their members.

* The parser changes are a bit subtle, because that is where we deal with the issue of "re-opening" a namespace. We kludge things a bit by re-using an existing `NamespaceDecl` in the same parent if one is available, and thereby ensure that all the members in the same namespace can see on another.

* In order to allow namespaces to be referenced by name they need to have a type so that a `DeclRefExpr` to them can be formed. For this purpose we introduce `NamespaceType` which is the (singleton) type of a reference to a given namespace.

* The new `NamespaceType` case is detected in the `MemberExpr` checking logic and routed to the same logic that `StaticMemberExpr` uses, and the static lookup logic was extended with support for looking up in a namespace (a thin wrapper around one of the existing worker routines in `slang-lookup.cpp`.

* I made `NamespaceDecl` have a shared base class with `ModuleDecl` in the hopes that this would allow us to allow references to modules by name in the future. That hasn't been tested as part of this change.

* I cleaned up a bunch of logic around `ModuleDecl` holding a `Scope` pointer that was being used for some of the more ad hoc lookup routines in the public API. Those have been switched over to something that is a bit more sensible given the language rules and that doesn't rely on keeping state sititng around on the `ModuleDecl`.

* I added a test case to make sure the new funcitonality works, which includes re-opening a namespace, and it also tests both `.` and `::` operations for lookup in a namespace.

* The main missing feature here is the ability to do something like C++ `using`. It would probably be cleanest if we used `import` for this, since we already have that syntax (and having both `import` and `using` seems like a recipe for confusion). Most of the infrastructure is present to support `import`ing one namespace into another (in a way that wouldn't automatically pollute the namespace for clients), but some careful thought needs to be put into how import of namespaces vs. modules should work.</content>
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