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<title>slang.git/tests/language-feature/matrix-select.slang, branch master</title>
<subtitle>Making it easier to work with shaders</subtitle>
<id>https://git.yummers.dev/slang.git/atom?h=master</id>
<link rel='self' href='https://git.yummers.dev/slang.git/atom?h=master'/>
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<updated>2025-09-02T23:43:48+00:00</updated>
<entry>
<title>render-test: Change D3D12 default to sm_6_5 (#8320)</title>
<updated>2025-09-02T23:43:48+00:00</updated>
<author>
<name>James Helferty (NVIDIA)</name>
<email>jhelferty@nvidia.com</email>
</author>
<published>2025-09-02T23:43:48+00:00</published>
<link rel='alternate' type='text/html' href='https://git.yummers.dev/slang.git/commit/?id=f02b08490aa905f42a8d90381db84b1f8e409c0c'/>
<id>urn:sha1:f02b08490aa905f42a8d90381db84b1f8e409c0c</id>
<content type='text'>
Changes default for render-test to sm_6_5.
Since sm_6_5 is the new default, remove the -use-dxil option, add
-use-dxcb option
Remove -use-dxil option from all test cases.
Add -use-dxcb to two tests that needed it.

Fixes #7611</content>
</entry>
<entry>
<title>Add matrix select intrinsic (#7566)</title>
<updated>2025-07-31T22:12:21+00:00</updated>
<author>
<name>venkataram-nv</name>
<email>vedavamadath@nvidia.com</email>
</author>
<published>2025-07-31T22:12:21+00:00</published>
<link rel='alternate' type='text/html' href='https://git.yummers.dev/slang.git/commit/?id=30fd3c63fb4af9ea8d482c75921710df1b40e59e'/>
<id>urn:sha1:30fd3c63fb4af9ea8d482c75921710df1b40e59e</id>
<content type='text'>
* Add matrix select intrinsic

* Fix hlsl test

* Restrict matrix select to HLSL

* Better test for HLSL side

* Select route for GLSL/SPIRV

* Exclude matrices from select legalization

* Exclude CUDA from select test

* Inline and move

* format code

---------

Co-authored-by: slangbot &lt;186143334+slangbot@users.noreply.github.com&gt;</content>
</entry>
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