<feed xmlns='http://www.w3.org/2005/Atom'>
<title>slang.git/tests/language-feature/descriptor-handle/desc-handle-nv-bindless-texture.slang, branch master</title>
<subtitle>Making it easier to work with shaders</subtitle>
<id>https://git.yummers.dev/slang.git/atom?h=master</id>
<link rel='self' href='https://git.yummers.dev/slang.git/atom?h=master'/>
<link rel='alternate' type='text/html' href='https://git.yummers.dev/slang.git/'/>
<updated>2025-09-26T23:07:13+00:00</updated>
<entry>
<title>Add SPV_NV_bindless_texture support (#8534)</title>
<updated>2025-09-26T23:07:13+00:00</updated>
<author>
<name>Lujin Wang</name>
<email>143145775+lujinwangnv@users.noreply.github.com</email>
</author>
<published>2025-09-26T23:07:13+00:00</published>
<link rel='alternate' type='text/html' href='https://git.yummers.dev/slang.git/commit/?id=99de1a6203f676955f80de8c93c0f56c91d4ca96'/>
<id>urn:sha1:99de1a6203f676955f80de8c93c0f56c91d4ca96</id>
<content type='text'>
Treat DescriptorHandle as uint64_t instead of uint2. Implement
target-specific SPIR-V emission with the bindless texture support.

For OpImageTexelPointer, Image must have a type of OpTypePointer with
Type OpTypeImage. Fix the issue by using [constref] in __subscript.

Add a test coverage for various texture/sampler handle types.

---------

Co-authored-by: slangbot &lt;186143334+slangbot@users.noreply.github.com&gt;</content>
</entry>
</feed>
