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<title>slang.git/tests/hlsl/texture-sample-operator.slang, branch master</title>
<subtitle>Making it easier to work with shaders</subtitle>
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<updated>2024-07-01T23:01:21+00:00</updated>
<entry>
<title>Support HLSL `.sample` operators for MS textures (#4524)</title>
<updated>2024-07-01T23:01:21+00:00</updated>
<author>
<name>venkataram-nv</name>
<email>vedavamadath@nvidia.com</email>
</author>
<published>2024-07-01T23:01:21+00:00</published>
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* Add `.sample` operator for MS texture types
* Adding filecheck tests for `.sample`</content>
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