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<title>slang.git/tests/hlsl/byte-buffer-load-std430.slang, branch master</title>
<subtitle>Making it easier to work with shaders</subtitle>
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<updated>2025-09-03T05:15:57+00:00</updated>
<entry>
<title>Fix#8086: Batch-10: Enable cuda tests (#8270)</title>
<updated>2025-09-03T05:15:57+00:00</updated>
<author>
<name>Harsh Aggarwal (NVIDIA)</name>
<email>haaggarwal@nvidia.com</email>
</author>
<published>2025-09-03T05:15:57+00:00</published>
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<id>urn:sha1:639978008de3a74c00e03451cd9fc74452766fcd</id>
<content type='text'>
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<entry>
<title>Support `-fvk-use-gl-layout` for ByteAddressBuffer load/store. (#3068)</title>
<updated>2023-08-08T20:54:05+00:00</updated>
<author>
<name>Yong He</name>
<email>yonghe@outlook.com</email>
</author>
<published>2023-08-08T20:54:05+00:00</published>
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<content type='text'>
* Support `-fvk-use-gl-layout` for ByteAddressBuffer load/store.

* Fix.

* Fix.

* Add test for unaligned load.

---------

Co-authored-by: Yong He &lt;yhe@nvidia.com&gt;</content>
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