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<title>slang.git/tests/hlsl-intrinsic/wave.slang.expected.txt, branch master</title>
<subtitle>Making it easier to work with shaders</subtitle>
<id>https://git.yummers.dev/slang.git/atom?h=master</id>
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<updated>2020-03-02T21:18:20+00:00</updated>
<entry>
<title>Additional Wave Intrinsic Support (#1252)</title>
<updated>2020-03-02T21:18:20+00:00</updated>
<author>
<name>jsmall-nvidia</name>
<email>jsmall@nvidia.com</email>
</author>
<published>2020-03-02T21:18:20+00:00</published>
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<id>urn:sha1:8899c149b05def1cce626ea649012c4c974861de</id>
<content type='text'>
* Test for some wave intrinsics.
More wave intrinsic support on CUDA.

* Use shfl_xor_sync.

* Improvements around wave intrinsics.
Fix built in integer types belong to __BuiltinIntegerType.

* Improvements and fixes around Wave intrinsics.

* Added WaveIsFirstLane test.
No longer use __wavemask_lt, as appears not available as an intrinsic.

* Small fixes to CUDA prelude.

* Add wave-active-product test.
Handle the special case for arbitray sums.

* Used macro to implement CUDA wave intrinsics.
</content>
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