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<title>slang.git/tests/hlsl-intrinsic/wave-multi, branch master</title>
<subtitle>Making it easier to work with shaders</subtitle>
<id>https://git.yummers.dev/slang.git/atom?h=master</id>
<link rel='self' href='https://git.yummers.dev/slang.git/atom?h=master'/>
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<updated>2025-09-02T23:43:48+00:00</updated>
<entry>
<title>render-test: Change D3D12 default to sm_6_5 (#8320)</title>
<updated>2025-09-02T23:43:48+00:00</updated>
<author>
<name>James Helferty (NVIDIA)</name>
<email>jhelferty@nvidia.com</email>
</author>
<published>2025-09-02T23:43:48+00:00</published>
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<id>urn:sha1:f02b08490aa905f42a8d90381db84b1f8e409c0c</id>
<content type='text'>
Changes default for render-test to sm_6_5.
Since sm_6_5 is the new default, remove the -use-dxil option, add
-use-dxcb option
Remove -use-dxil option from all test cases.
Add -use-dxcb to two tests that needed it.

Fixes #7611</content>
</entry>
<entry>
<title>Updated support to enable batch3  (#8219)</title>
<updated>2025-08-20T09:11:06+00:00</updated>
<author>
<name>Harsh Aggarwal (NVIDIA)</name>
<email>haaggarwal@nvidia.com</email>
</author>
<published>2025-08-20T09:11:06+00:00</published>
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<id>urn:sha1:e0c20a076f2ec84586b6508664df4f59273c6aaf</id>
<content type='text'>
Enable CUDA support for batch 3 tests
    - Enhanced wave operations with exclusive support
    - Added proper identity values for min/max operations
    - Fixed intrinsic name mapping issues
    - Updated test configurations

Co-authored-by: Ellie Hermaszewska &lt;ellieh@nvidia.com&gt;</content>
</entry>
<entry>
<title>Add full support for SPV_NV_shader_subgroup_partitioned (#7103)</title>
<updated>2025-05-25T16:58:08+00:00</updated>
<author>
<name>Darren Wihandi</name>
<email>65404740+fairywreath@users.noreply.github.com</email>
</author>
<published>2025-05-25T16:58:08+00:00</published>
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<id>urn:sha1:0476b57faad96bee61f59f27ddd48c6cb067cfa2</id>
<content type='text'>
* Properly implement WaveMask* variants of WaveMultiPrefix* intrinsics

* More partitioned intrinsics

* More partitioned intrinsics and cleaned up non-prefixed WaveMask* implementations

* Refactor HLSL WaveMultiPrefix* implementations

* fix cap atoms

* Clean up implementation

* Add GLSL intrinsics and cleanup

* Add tests

* Fix affected capability test

* Update and fix tests

* Move expected.txt file

* Refactor WaveMask* to call WaveMulti*

* Refactor SPIRV/GLSL preamble code

* Enable emit-via-glsl tests

* remove wave_multi_prefix capability in favor of subgroup_partitioned

* Update docs

* Update cap atoms doc</content>
</entry>
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