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<title>slang.git/tests/hlsl-intrinsic/texture/texture-sample-count.slang, branch master</title>
<subtitle>Making it easier to work with shaders</subtitle>
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<updated>2025-08-25T05:18:41+00:00</updated>
<entry>
<title>Fix#8080: Batch-4: Enable cuda tests (#8261)</title>
<updated>2025-08-25T05:18:41+00:00</updated>
<author>
<name>Harsh Aggarwal (NVIDIA)</name>
<email>haaggarwal@nvidia.com</email>
</author>
<published>2025-08-25T05:18:41+00:00</published>
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<id>urn:sha1:7ae655c2a17636718eea6182dcc918a3920c5660</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Unify stdlib `Texture` types into one generic type. (#3327)</title>
<updated>2023-11-16T22:32:33+00:00</updated>
<author>
<name>Yong He</name>
<email>yonghe@outlook.com</email>
</author>
<published>2023-11-16T22:32:33+00:00</published>
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<id>urn:sha1:4c78efd0c34442866f20e9d00bbb6908115c9a01</id>
<content type='text'>
* Unify Texture types in stdlib into 1 generic type.

* Fixes.

* Fix.

* Fixes.

* Fix reflection.

* Fix binding reflection.

* Add gather intrinsics.

* Fix gather intrinsics.

* Fix texture type toText.

* Fix intrinsic.

* fix cuda intrinsic.

* Fix project files.

* cleanup.

* Fix.

* Fix.

* Fix sampler feedback test.

* Fix getDimension intrinsics.

* Fix spirv sample image intrinsics.

* Fix test.

* Fix GLSL intrinsic.

* Cleanup.

---------

Co-authored-by: Yong He &lt;yhe@nvidia.com&gt;</content>
</entry>
<entry>
<title>Add sampleCount parameter for read-only textures. (#3011)</title>
<updated>2023-07-21T21:37:21+00:00</updated>
<author>
<name>Yong He</name>
<email>yonghe@outlook.com</email>
</author>
<published>2023-07-21T21:37:21+00:00</published>
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<id>urn:sha1:82508d87e1199a2e299ac21b8b6ac8d192917d1d</id>
<content type='text'>
Co-authored-by: Yong He &lt;yhe@nvidia.com&gt;</content>
</entry>
<entry>
<title>Add `sampleCount` parameter for MS textures. (#3001)</title>
<updated>2023-07-19T23:20:52+00:00</updated>
<author>
<name>Yong He</name>
<email>yonghe@outlook.com</email>
</author>
<published>2023-07-19T23:20:52+00:00</published>
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<id>urn:sha1:3509059cd8357455155260d8587b8a438c34e49f</id>
<content type='text'>
* Add `sampleCount` parameter for MS textures.

* Fix test.

---------

Co-authored-by: Yong He &lt;yhe@nvidia.com&gt;</content>
</entry>
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