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<title>slang.git/tests/hlsl-intrinsic/asfloat16.slang.expected.txt, branch master</title>
<subtitle>Making it easier to work with shaders</subtitle>
<id>https://git.yummers.dev/slang.git/atom?h=master</id>
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<updated>2023-08-01T19:39:28+00:00</updated>
<entry>
<title>Fix literals needing cast (#3039)</title>
<updated>2023-08-01T19:39:28+00:00</updated>
<author>
<name>jsmall-nvidia</name>
<email>jsmall@nvidia.com</email>
</author>
<published>2023-08-01T19:39:28+00:00</published>
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<id>urn:sha1:1653731718e75c297730dfb878e9f23895d1051d</id>
<content type='text'>
* Cast integer literals.

* Fix expected output.

* For CUDA, search global instructions to see what types are used.
Improve lookup for fp16 header in CUDA.

* Fix issue with f16tof32

* Small improvement around finding used base types.</content>
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