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<title>slang.git/tests/gpu-feature/texture/query/footprint/nv-shader-texture-footprint-array.slang, branch master</title>
<subtitle>Making it easier to work with shaders</subtitle>
<id>https://git.yummers.dev/slang.git/atom?h=master</id>
<link rel='self' href='https://git.yummers.dev/slang.git/atom?h=master'/>
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<updated>2025-02-20T06:17:30+00:00</updated>
<entry>
<title>Support for dynamic array of textures access for Texture footprint. (#6392)</title>
<updated>2025-02-20T06:17:30+00:00</updated>
<author>
<name>Jay Kwak</name>
<email>82421531+jkwak-work@users.noreply.github.com</email>
</author>
<published>2025-02-20T06:17:30+00:00</published>
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<id>urn:sha1:187ec444486ecf24d1baf897d179de4ee1b6b864</id>
<content type='text'>
* Support for dynamic array of textures access for Texture footprint.

* Do a check for DXIL for dynamic array/footprint.

* format code (#40)

---------

Co-authored-by: jsmall-nvidia &lt;jsmall@nvidia.com&gt;
Co-authored-by: slangbot &lt;ellieh+slangbot@nvidia.com&gt;
Co-authored-by: Yong He &lt;yonghe@outlook.com&gt;</content>
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