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<title>slang.git/tests/glsl/builtin-inside-generics.slang, branch master</title>
<subtitle>Making it easier to work with shaders</subtitle>
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<updated>2025-04-01T01:17:49+00:00</updated>
<entry>
<title>Fix compilation of global builtin variables inside generics (#6701)</title>
<updated>2025-04-01T01:17:49+00:00</updated>
<author>
<name>Darren Wihandi</name>
<email>65404740+fairywreath@users.noreply.github.com</email>
</author>
<published>2025-04-01T01:17:49+00:00</published>
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* Include generics' operands in call graph construction

* add test</content>
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