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<title>slang.git/tests/diagnostics/wave-operations-types.slang, branch master</title>
<subtitle>Making it easier to work with shaders</subtitle>
<id>https://git.yummers.dev/slang.git/atom?h=master</id>
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<updated>2025-04-22T20:04:56+00:00</updated>
<entry>
<title>Implement shader subgroup rotate intrinsics (#6878)</title>
<updated>2025-04-22T20:04:56+00:00</updated>
<author>
<name>Darren Wihandi</name>
<email>65404740+fairywreath@users.noreply.github.com</email>
</author>
<published>2025-04-22T20:04:56+00:00</published>
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<content type='text'>
* Initial implementation for SPIRV, GLSL and Metal

* test add bool test

* Fix and improve subgroup rotate tests

* Add proper GLSL extensions and proper Metal type checking

* Clean up tests and add diagnostics test for subgroup type for Metal

* Update wave-intrinsics docs</content>
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