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<title>slang.git/tests/diagnostics/incomplete-type.slang, branch master</title>
<subtitle>Making it easier to work with shaders</subtitle>
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<updated>2025-09-06T05:37:34+00:00</updated>
<entry>
<title>Relax restriction on using link-time types for shader parameters. (#8387)</title>
<updated>2025-09-06T05:37:34+00:00</updated>
<author>
<name>Yong He</name>
<email>yonghe@outlook.com</email>
</author>
<published>2025-09-06T05:37:34+00:00</published>
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<id>urn:sha1:bc6b82666fa4deda932c36cea93ee2059e0992b2</id>
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This change relaxes a previous restriction on link-time types and
constants, so that we now allow them to be used to define shader
parameters.

Doing so will result in a parameter layout that is incomplete prior to
linking. The PR added a test to call the reflection API on a fully
linked program and ensure that we can report correct binding info.</content>
</entry>
<entry>
<title>Support link time type specialization. (#3604)</title>
<updated>2024-02-20T23:37:11+00:00</updated>
<author>
<name>Yong He</name>
<email>yonghe@outlook.com</email>
</author>
<published>2024-02-20T23:37:11+00:00</published>
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<id>urn:sha1:a62be597990966b9516995650baf750ee6a0146b</id>
<content type='text'>
</content>
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