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<title>slang.git/tests/current-bugs/resource-struct-return.slang, branch master</title>
<subtitle>Making it easier to work with shaders</subtitle>
<id>https://git.yummers.dev/slang.git/atom?h=master</id>
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<updated>2024-07-31T03:03:24+00:00</updated>
<entry>
<title>Fix invalid code generation for when using nested resource specialization (#4751)</title>
<updated>2024-07-31T03:03:24+00:00</updated>
<author>
<name>ArielG-NV</name>
<email>159081215+ArielG-NV@users.noreply.github.com</email>
</author>
<published>2024-07-31T03:03:24+00:00</published>
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<id>urn:sha1:fef0a87ddee9c0f252a6625395b684b1cb5d85e0</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Added tests/current-bugs (#1781)</title>
<updated>2021-04-05T16:51:52+00:00</updated>
<author>
<name>jsmall-nvidia</name>
<email>jsmall@nvidia.com</email>
</author>
<published>2021-04-05T16:51:52+00:00</published>
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<id>urn:sha1:dd662f5cda97e7a6720ef526509a772a06112d4a</id>
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* #include an absolute path didn't work - because paths were taken to always be relative.

* Added a current-bugs folder in tests for active (ie with issue) bug tests demonstrating the problem.

Co-authored-by: Tim Foley &lt;tfoleyNV@users.noreply.github.com&gt;</content>
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