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<title>slang.git/tests/cross-compile/glsl-generic-in.slang, branch master</title>
<subtitle>Making it easier to work with shaders</subtitle>
<id>https://git.yummers.dev/slang.git/atom?h=master</id>
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<updated>2025-01-08T06:26:31+00:00</updated>
<entry>
<title>Lower varying parameters as pointers instead of SSA values. (#5919)</title>
<updated>2025-01-08T06:26:31+00:00</updated>
<author>
<name>Yong He</name>
<email>yonghe@outlook.com</email>
</author>
<published>2025-01-08T06:26:31+00:00</published>
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<id>urn:sha1:c43f6fa55aca23365c86c6ec1737d42be74d9d3e</id>
<content type='text'>
* Add executable test on matrix-typed vertex input.
* Fix emit logic of matrix layout qualifier.
* Pass fragment shader varying input by constref to allow EvaluateAttributeAtCentroid etc. to be implemented correctly.</content>
</entry>
<entry>
<title>Switch to direct-to-spirv backend as default. (#4002)</title>
<updated>2024-04-23T19:14:21+00:00</updated>
<author>
<name>Yong He</name>
<email>yonghe@outlook.com</email>
</author>
<published>2024-04-23T19:14:21+00:00</published>
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<id>urn:sha1:f1de1817ca10e34ec6a844100f10f0de3340c9f2</id>
<content type='text'>
* Switch to direct-to-spirv backend as default.

* Fix slang-test.

* Fix.

* Fix.</content>
</entry>
<entry>
<title>[SPIRV] Support `globallycoherent` and `[vk::index()]`. (#3488)</title>
<updated>2024-01-24T23:36:49+00:00</updated>
<author>
<name>Yong He</name>
<email>yonghe@outlook.com</email>
</author>
<published>2024-01-24T23:36:49+00:00</published>
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<id>urn:sha1:e7b6de334f320429462a0257e2191ccf3cbc9a0d</id>
<content type='text'>
* [SPIRV] Support `globallycoherent` modifier.

* Fix.

* Disable executable cooperative vector tests.

* Update expected failure.

* [SPIRV] Emit varying output index decoration.

* Add test.

* Update tests.

* Fix test.

* Emit `SpvExecutionModeEarlyFragmentTests`.

* Lower `StructuredBuffer&lt;bool&gt;`.

* Support globallycoherent on ByteAddressBuffer.

---------

Co-authored-by: Yong He &lt;yhe@nvidia.com&gt;</content>
</entry>
<entry>
<title>fix up empty-struct-parameters</title>
<updated>2019-01-26T02:10:57+00:00</updated>
<author>
<name>Yong He</name>
<email>yonghe@google.com</email>
</author>
<published>2019-01-26T01:45:42+00:00</published>
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<id>urn:sha1:864c38ee72991f414f2478ccacb462bfb11b4bca</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Move glsl entry point legalization to later stage of compilation.</title>
<updated>2019-01-26T01:49:51+00:00</updated>
<author>
<name>Yong He</name>
<email>yonghe@google.com</email>
</author>
<published>2019-01-25T19:28:46+00:00</published>
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<id>urn:sha1:a38490d7716ef6cbf9cbb992b880b9bbc9c1ac93</id>
<content type='text'>
This allows generic types to be used in entry point parameters.
</content>
</entry>
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