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<title>slang.git/tests/cross-compile/glsl-empty-struct-param-field.slang, branch master</title>
<subtitle>Making it easier to work with shaders</subtitle>
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<updated>2024-06-08T12:12:49+00:00</updated>
<entry>
<title>SPIRV `Block` decoration fixes. (#4303)</title>
<updated>2024-06-08T12:12:49+00:00</updated>
<author>
<name>Yong He</name>
<email>yonghe@outlook.com</email>
</author>
<published>2024-06-08T12:12:49+00:00</published>
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* SPIRV `Block` decoration fixes.

- SPIRV does not allow duplicate `Block` decorations. So we shouldn't be generating them.

- Also fixes duplication of OpName.

- SPIRV and HLSL do not allow ConstantBuffer with trailing unsized arrays. Added a check in the front-end against such code.

* Convert failing cross-compile tests to filecheck.

---------

Co-authored-by: Jay Kwak &lt;82421531+jkwak-work@users.noreply.github.com&gt;</content>
</entry>
<entry>
<title>Fix type legalization to correctly handle empty struct fields.</title>
<updated>2019-01-28T18:50:05+00:00</updated>
<author>
<name>Yong He</name>
<email>yonghe@outlook.com</email>
</author>
<published>2019-01-27T08:08:17+00:00</published>
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