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<title>slang.git/tests/cooperative-vector/log2.slang, branch master</title>
<subtitle>Making it easier to work with shaders</subtitle>
<id>https://git.yummers.dev/slang.git/atom?h=master</id>
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<updated>2025-09-02T23:43:48+00:00</updated>
<entry>
<title>render-test: Change D3D12 default to sm_6_5 (#8320)</title>
<updated>2025-09-02T23:43:48+00:00</updated>
<author>
<name>James Helferty (NVIDIA)</name>
<email>jhelferty@nvidia.com</email>
</author>
<published>2025-09-02T23:43:48+00:00</published>
<link rel='alternate' type='text/html' href='https://git.yummers.dev/slang.git/commit/?id=f02b08490aa905f42a8d90381db84b1f8e409c0c'/>
<id>urn:sha1:f02b08490aa905f42a8d90381db84b1f8e409c0c</id>
<content type='text'>
Changes default for render-test to sm_6_5.
Since sm_6_5 is the new default, remove the -use-dxil option, add
-use-dxcb option
Remove -use-dxil option from all test cases.
Add -use-dxcb to two tests that needed it.

Fixes #7611</content>
</entry>
<entry>
<title>Add optix support for coopvec (#7286)</title>
<updated>2025-06-10T04:48:24+00:00</updated>
<author>
<name>Mukund Keshava</name>
<email>mkeshava@nvidia.com</email>
</author>
<published>2025-06-10T04:48:24+00:00</published>
<link rel='alternate' type='text/html' href='https://git.yummers.dev/slang.git/commit/?id=d70da65a90ccd73439895a43b3958c0ea1441f35'/>
<id>urn:sha1:d70da65a90ccd73439895a43b3958c0ea1441f35</id>
<content type='text'>
* WiP: Add coopvec support for Optix

* format code

* fix minor issues

* Fix review comments

---------

Co-authored-by: slangbot &lt;186143334+slangbot@users.noreply.github.com&gt;</content>
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