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<title>slang.git/tests/cooperative-matrix/subscript-in-func.slang, branch master</title>
<subtitle>Making it easier to work with shaders</subtitle>
<id>https://git.yummers.dev/slang.git/atom?h=master</id>
<link rel='self' href='https://git.yummers.dev/slang.git/atom?h=master'/>
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<updated>2025-05-17T02:26:44+00:00</updated>
<entry>
<title>Support Vulkan memory model (#7057)</title>
<updated>2025-05-17T02:26:44+00:00</updated>
<author>
<name>Jay Kwak</name>
<email>82421531+jkwak-work@users.noreply.github.com</email>
</author>
<published>2025-05-17T02:26:44+00:00</published>
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<id>urn:sha1:d58243d9041947c99f18b82385e62c082507decb</id>
<content type='text'>
The user can explicitly use Vulkan memory model, or it will be
automatically used when cooperative-matrix is used.

When vulkan memory model is used, two keywords, "Coherent" and
"Volatile", are not allowed.

There are many differences regarding atomic and texture but
this PR has changes limited to support `globallycoherent`
keyword. When variables with `globallycoherent` is used with `OpLoad`, it
will use additional options, `MakePointerAvailable|NonPrivatePointer`,
that will provide the same effect. For `OpStore`, it will use
`MakePointerVisible|NonPrivatePointer`.
</content>
</entry>
<entry>
<title>Add new coopmat2 functions: Reduce and Transpose (#7027)</title>
<updated>2025-05-15T03:47:43+00:00</updated>
<author>
<name>Jay Kwak</name>
<email>82421531+jkwak-work@users.noreply.github.com</email>
</author>
<published>2025-05-15T03:47:43+00:00</published>
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<id>urn:sha1:2580bb02f7a079ab1c0106b5960a21ed1627bca0</id>
<content type='text'>
This commit adds three new functions for CoopMat as described in the proposal document,

Cooperative matrix 2 proposal spec#12
The new functions are:

CoopMat&lt;T,S,M,N,R&gt;::Transpose
CoopMat&lt;T,S,M,N,R&gt;::ReduceRow
CoopMat&lt;T,S,M,N,R&gt;::ReduceColumn
CoopMat&lt;T,S,M,N,R&gt;::ReduceRowAndColumn
CoopMat&lt;T,S,M,N,R&gt;::Reduce2x2</content>
</entry>
<entry>
<title>Update spirv-tools to for SDK v2025.2 (#6893)</title>
<updated>2025-04-25T17:39:45+00:00</updated>
<author>
<name>Gangzheng Tong</name>
<email>tonggangzheng@gmail.com</email>
</author>
<published>2025-04-25T17:39:45+00:00</published>
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<id>urn:sha1:d84aeeffdba388aec7a781c35973bf404d37fe80</id>
<content type='text'>
* Update spirv-tools to for SDK v2025.2

Fixes: #6850

* bump spirv version to 1.4 for op linkage

* skip-spirv-validation for coop mat

* add skip-spirv-validation option to slang session desc

* use SPV_ENV_UNIVERSAL_1_6 for spirv-tool env target

Co-authored-by: slangbot &lt;186143334+slangbot@users.noreply.github.com&gt;

---------

Co-authored-by: slangbot &lt;ellieh+slangbot@nvidia.com&gt;
Co-authored-by: slangbot &lt;186143334+slangbot@users.noreply.github.com&gt;</content>
</entry>
<entry>
<title>Add cooperative matrix 1 support (#6565)</title>
<updated>2025-04-15T21:57:45+00:00</updated>
<author>
<name>Darren Wihandi</name>
<email>65404740+fairywreath@users.noreply.github.com</email>
</author>
<published>2025-04-15T21:57:45+00:00</published>
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<id>urn:sha1:d0b6a0b1ab49b5958015f31364c5ad73d9cd03eb</id>
<content type='text'>
* initial wip for spirv

* working tiled example

* clean up store and load

* minor fixes

* fix loadAny name

* add initial tests, including broken/unimplemented intrinsics

* fix subscript

* run tests at 16x16, remove not supported arithmetic tests

* minor fixups on implementation

* rename CoopMatMatrixUse

* Update tests to pass validation layers locally

* Add mat-mul-add test and minor fixes

* Add more tests

* Remove dead code

* Add coopMatLoad function and tests, enforce constexpr for matrix layout

* Use getVectorOrCoopMatrixElementType in place of getVectorElementType</content>
</entry>
</feed>
