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<title>slang.git/tests/compute/pack-any-value-16bit.slang, branch master</title>
<subtitle>Making it easier to work with shaders</subtitle>
<id>https://git.yummers.dev/slang.git/atom?h=master</id>
<link rel='self' href='https://git.yummers.dev/slang.git/atom?h=master'/>
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<updated>2025-09-02T23:43:48+00:00</updated>
<entry>
<title>render-test: Change D3D12 default to sm_6_5 (#8320)</title>
<updated>2025-09-02T23:43:48+00:00</updated>
<author>
<name>James Helferty (NVIDIA)</name>
<email>jhelferty@nvidia.com</email>
</author>
<published>2025-09-02T23:43:48+00:00</published>
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<id>urn:sha1:f02b08490aa905f42a8d90381db84b1f8e409c0c</id>
<content type='text'>
Changes default for render-test to sm_6_5.
Since sm_6_5 is the new default, remove the -use-dxil option, add
-use-dxcb option
Remove -use-dxil option from all test cases.
Add -use-dxcb to two tests that needed it.

Fixes #7611</content>
</entry>
<entry>
<title>Fix#8083: Batch-7: Enable cuda tests (#8267)</title>
<updated>2025-08-25T05:19:56+00:00</updated>
<author>
<name>Harsh Aggarwal (NVIDIA)</name>
<email>haaggarwal@nvidia.com</email>
</author>
<published>2025-08-25T05:19:56+00:00</published>
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<id>urn:sha1:7b4d02803344d52af8d979da1d0f42936d360f00</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Warning on lossy implicit casts. (#2367)</title>
<updated>2022-08-18T06:08:34+00:00</updated>
<author>
<name>Yong He</name>
<email>yonghe@outlook.com</email>
</author>
<published>2022-08-18T06:08:34+00:00</published>
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<id>urn:sha1:adaea0e993fd8db351b5dad92802e47ed6d0ec77</id>
<content type='text'>
* Warning on bool to float conversion.

* Fix test cases.

* Improve.

* LanguageServer: don't show constant value for non constant variables.

* Fix tests.

* Fix warnings in tests.

Co-authored-by: Yong He &lt;yhe@nvidia.com&gt;</content>
</entry>
<entry>
<title>Bug fix in 16bit type emit, vk validation error fix. (#1936)</title>
<updated>2021-09-13T07:27:13+00:00</updated>
<author>
<name>Yong He</name>
<email>yonghe@outlook.com</email>
</author>
<published>2021-09-13T07:27:13+00:00</published>
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<id>urn:sha1:579df478de078f0a22f72f499c13ce442b4cd290</id>
<content type='text'>
+ Implement bit_cast between float16 and uint16 in GLSL.
+ Enable pack-any-value-16bit test on vk.

Co-authored-by: Yong He &lt;yhe@nvidia.com&gt;</content>
</entry>
<entry>
<title>`reinterpret` and 16-bit value packing. (#1933)</title>
<updated>2021-09-09T18:39:04+00:00</updated>
<author>
<name>Yong He</name>
<email>yonghe@outlook.com</email>
</author>
<published>2021-09-09T18:39:04+00:00</published>
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<id>urn:sha1:28adf8917e53953dbfebd746410a427a55eed814</id>
<content type='text'>
* `reinterpret` and 16-bit value packing.

* Update `half-texture` cross-compile test reference result.

* Revert inadvertent reformatting of slang-ir-inst-defs.h

Co-authored-by: Yong He &lt;yhe@nvidia.com&gt;</content>
</entry>
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