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<title>slang.git/tests/compute/kernel-context-threading.slang, branch master</title>
<subtitle>Making it easier to work with shaders</subtitle>
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<updated>2024-11-06T19:21:53+00:00</updated>
<entry>
<title>Fix WGSL parameter block binding. (#5500)</title>
<updated>2024-11-06T19:21:53+00:00</updated>
<author>
<name>Yong He</name>
<email>yonghe@outlook.com</email>
</author>
<published>2024-11-06T19:21:53+00:00</published>
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<id>urn:sha1:2533125cb7c673b313195e1d8bc6066b253d95ae</id>
<content type='text'>
* Fix WGSL parameter block binding.

* Re-enable tests.

* Update failure list.

* Fix entrypoint parameters.

* Update tests.

* Enable stat-var test.</content>
</entry>
<entry>
<title>Enable WebGPU tests in CI (#5239)</title>
<updated>2024-10-15T16:11:53+00:00</updated>
<author>
<name>Anders Leino</name>
<email>aleino@nvidia.com</email>
</author>
<published>2024-10-15T16:11:53+00:00</published>
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</content>
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<entry>
<title>Fix for KernelContext threading issue for C++ targets (#1843)</title>
<updated>2021-05-14T21:32:52+00:00</updated>
<author>
<name>jsmall-nvidia</name>
<email>jsmall@nvidia.com</email>
</author>
<published>2021-05-14T21:32:52+00:00</published>
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* #include an absolute path didn't work - because paths were taken to always be relative.

* Fix for issue where threading KernelContext was not working on C++ test when there were multiple invocations.

* Improve test for context threading.</content>
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