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<title>slang.git/tests/compute/kernel-context-threading.slang.expected.txt, branch master</title>
<subtitle>Making it easier to work with shaders</subtitle>
<id>https://git.yummers.dev/slang.git/atom?h=master</id>
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<updated>2021-05-14T21:32:52+00:00</updated>
<entry>
<title>Fix for KernelContext threading issue for C++ targets (#1843)</title>
<updated>2021-05-14T21:32:52+00:00</updated>
<author>
<name>jsmall-nvidia</name>
<email>jsmall@nvidia.com</email>
</author>
<published>2021-05-14T21:32:52+00:00</published>
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<id>urn:sha1:79d106fac18f5792fcac448a0b037aa834fa6042</id>
<content type='text'>
* #include an absolute path didn't work - because paths were taken to always be relative.

* Fix for issue where threading KernelContext was not working on C++ test when there were multiple invocations.

* Improve test for context threading.</content>
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