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<title>slang.git/tests/compute/half-opaque-convert.slang, branch master</title>
<subtitle>Making it easier to work with shaders</subtitle>
<id>https://git.yummers.dev/slang.git/atom?h=master</id>
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<updated>2025-09-02T23:43:48+00:00</updated>
<entry>
<title>render-test: Change D3D12 default to sm_6_5 (#8320)</title>
<updated>2025-09-02T23:43:48+00:00</updated>
<author>
<name>James Helferty (NVIDIA)</name>
<email>jhelferty@nvidia.com</email>
</author>
<published>2025-09-02T23:43:48+00:00</published>
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<id>urn:sha1:f02b08490aa905f42a8d90381db84b1f8e409c0c</id>
<content type='text'>
Changes default for render-test to sm_6_5.
Since sm_6_5 is the new default, remove the -use-dxil option, add
-use-dxcb option
Remove -use-dxil option from all test cases.
Add -use-dxcb to two tests that needed it.

Fixes #7611</content>
</entry>
<entry>
<title>Preliminary CUDA Half support (#1808)</title>
<updated>2021-04-23T15:32:07+00:00</updated>
<author>
<name>jsmall-nvidia</name>
<email>jsmall@nvidia.com</email>
</author>
<published>2021-04-23T15:32:07+00:00</published>
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<id>urn:sha1:79e722338cd59aab74b4c57600c5ac6bce3bcd25</id>
<content type='text'>
* #include an absolute path didn't work - because paths were taken to always be relative.

* WIP CUDA half support.

* Working support for half on CUDA - requires cuda_fp16.h and associated files can be found.

* Fix for win32 for unused funcs.

* Fix for Clang.

* Hack to disable unused local function warning.</content>
</entry>
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